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Jan
28
comment How to solve over-discussion in combat?
You might be interested in What techniques can help players reach consensus quickly on group actions?.
Jan
10
comment What are the mechanics of removing a “create an advantage” aspect?
@doppelgreener beat me to it, but yes — while I appreciate the reminder about Fate's focus, it still has mechanics to help deal with situations where there's a risk of (interesting) failure, and I was wondering if it had a specific one to deal with this. (I did upvote though, because they're great examples :))
Jan
9
asked What are the mechanics of removing a “create an advantage” aspect?
Dec
26
awarded  Yearling
Dec
22
awarded  Excavator
Dec
22
revised Must a situation's obvious characteristics be explicitly made into aspects?
Added link to Fate SRD.
Dec
22
suggested approved edit on Must a situation's obvious characteristics be explicitly made into aspects?
Dec
16
comment When playing NPCs who are hiding something, how much should I reveal (mechanics-wise)?
It might also be useful to note this example from the manual on secret or hidden aspects: sometimes you’re going to want to keep an NPC’s aspects secret or not reveal certain situation aspects right away because you’re trying to build tension in the story. ... Instead of making a Secretly a Vampire aspect, she decides to make a few personal details instead: Inveterate Night Owl, Tougher Than He Looks, and Wheels Within Wheels.
Dec
9
revised How can I replicate the native look & feel of Fate documents?
added 1 character in body
Dec
9
revised How can I replicate the native look & feel of Fate documents?
added 41 characters in body
Dec
9
answered How can I replicate the native look & feel of Fate documents?
Dec
8
comment Sneak attacks in Fate Core
You might be interested in the backstab example stunt.
Dec
3
accepted When can you interpose yourself in the path of an attack?
Dec
3
accepted Can stress be taken outside conflict?
Dec
3
comment Can stress be taken outside conflict?
I like that. I thought I remembered something else about this too, and I found it: the silver rule (The most common example of this has to do with consequences) and success at a cost (Check one of the PC’s stress boxes. Careful with this one—it’s only a real cost if the PC’s likely to take more hits in the same scene).
Dec
3
comment When can you interpose yourself in the path of an attack?
(It might be obvious by now that this question, and my comments, are very much in the context of someone used to D&D and similar systems. It's entirely possible that I need to unlearn a few things before trying to interpret the Fate rules.)
Dec
3
comment When can you interpose yourself in the path of an attack?
So during a conflict, you could have, eg. "[GM] the mook fires a bolt at Bob!" / "[Alice] I leap in front of it!" — at this point, the GM would roll the attack, Alice, not Bob, would roll defence, and the turn order would just continue as usual?
Dec
3
revised When can you interpose yourself in the path of an attack?
added 97 characters in body
Dec
3
comment When can you interpose yourself in the path of an attack?
I think the other question is also a little more vague. There's a difference between "defending someone else" (ie. for a prolonged period of time) and throwing yourself in the path of one single attack.
Dec
3
asked When can you interpose yourself in the path of an attack?