352 reputation
27
bio website heeris.id.au
location
age
visits member for 1 year, 3 months
seen yesterday

Apr
1
comment How can I use improvised consequences to make combat more interesting?
One way I avoid spamming improv attacks is to always make it a check (eg. DEX vs REF), and give a penalty after the first one (because, hey, they'll see it coming). Also make it count for an action - even a minor action means a player might have to choose between that and eg. switching weapons or sustaining an effect.
Mar
15
comment Character wealth by level for 4E?
Is this still accurate? I suspect the uncommon/common distinction has changed since this answer was written.
Jan
28
comment How do I read the Attack line on power cards in D&D 4e?
Might be good to comment on the "half your level", "proficiency" terms too (and so on).
Jan
2
comment Do half-elves have the Elven Accuracy power?
So while it's not technically an error, it is still useless to take it (although I think it would make sense to have Elven Accuracy be an explicit prerequisite for Elven Arcane Precision). I presume there's no other way for a half-elf character to otherwise obtain Elven Accuracy?
Nov
20
comment Blacksmithing and repair in D&D 4e?
But I agree, your point is the same either way :P
Nov
20
comment Blacksmithing and repair in D&D 4e?
@BrianS - I see what you're saying, but I'm not so sure it really counts as a house rule so much as a G/N/S playing style difference. For example, a healing potion costs 50gp, but you can't just buy one at the bottom of a dungeon. But then a G-type group might just say "well, let's pretend you went back to the town, got the potion, had a sandwich, and came back to meet your pals...".
Nov
20
comment Blacksmithing and repair in D&D 4e?
when you could use Enchant Magic Item before entering the lair to make a Frost Crossbow +2, pay the same gold — this depends on how your group interprets "component cost." Our group, for example, do not interpret it literally as turning X GP into a magical item on the spot; the component cost actually has to be spent, ahead of time, on the components required for the ritual. These components are determined by adventure flavour, and may lead to interesting diversions. Not every group does this though.
Nov
6
comment What are the canonical DC numbers for a skill challenge?
Nicely put :) I had indeed forgotten about the disparity between skill and trained abilities. When you say you no longer regularly add 5 - you mean to the DCs, right? Not the check results?
Nov
6
comment Should I show the health of enemies?
@amp108 - although there could be buffs or penalties that the players are unaware of that throw this off (eg. proximity to something, a timed effect, etc).
Oct
30
comment How do I balance an encounter for my party?
I found that it's best to make every monster the same level as the party - I can confirm that this is very, very good advice. Unless you specifically want your party to find themselves in one of those situations described for some reason.
Oct
26
comment How to improvise
There's an excellent article on this in Dragon #426 (a D&D publication), but it requires subscriber access. If you can access it though, I highly recommend it!
Oct
22
comment Problem with Raise Dead?
@SevenSidedDie The compendium doesn't say anything like that, and I presume the errata are factored in to that. But there's also the issue of whether "part of the corpse" means: "must come from the actual, dead, corpse and not the living character."
Oct
22
comment Problem with Raise Dead?
It looks like both mine and @SevenSidedDie's thoughts have been pre-empted in this answer and others to Clarification on 4e Raise Dead's 'part of the corpse'.
Oct
22
comment Problem with Raise Dead?
Here's a thought: introduce another side to this. A hazard of just having tufts of your hair in easy-to-pickpocket places, to go along with the benefit they've discovered. An evil necromancer could be on the lookout for new minions to control, and the ritual involves the same kind of "part" of someone's body as the raise dead ritual. There's all sorts of superstitions about leaving parts of yourself around, be it hair, nails, or teeth, so this isn't a far-fetched scenario for fantasy a RPG.
Oct
21
comment Alternatives to Pass-Fail skill challenges in D&D 4e
My reading of the DMG was that the entire skill challenge shouldn't completely derail the characters on a fail, so fail for the challenge itself is not a penalty but a plot branch. For example, a skill challenge might mean the difference between (a) negotiating a better deal with a shopkeeper and saving some money, or (b) failing the negotiation and getting a combat encounter with some criminals when they leave the shop. In one case, they get extra XP, in the other case, they get extra treasure.
Oct
20
comment Is there a world map for the core campaign setting for DnD 4e?
@KhangNguyen - I've found it useful enough for my own campaigns, and I can show it to the players who give an appreciative ooohhh when they see where their adventure will take them :)
Oct
11
comment How to avoid sidetracking and keep things together in cooperative storytelling
Possible alternative to retconning is to reveal real consequences to what the players thought was whimsy. "All the jetpacks were great, but they created a worldwide shortage of residuum, so we're effectively in a low-magic world now." It's still a bit weak, but not as weak as "and then you all woke up and vowed never to eat mushrooms again."
Aug
19
comment How quickly can I switch to two-handed weapon use with a heavy shield equipped?
It looks like this isn't possible in the general case without spending an action point. But @BESW's citation makes it seem more by design rather than a weird edge case.
Aug
19
comment How quickly can I switch to two-handed weapon use with a heavy shield equipped?
@JoshuaAslanSmith - Yes. AFAIK that's more-or-less implied; a heavy shield means you can't wield anything in your shield hand. I've clarified it anyway.
Aug
19
comment How quickly can I switch to two-handed weapon use with a heavy shield equipped?
@Zachiel - well, it's an answer, but it would not get the check over one that could be used more than once :)