| bio | website | |
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| location | ||
| age | 27 | |
| visits | member for | 4 months |
| seen | May 5 at 11:02 | |
| stats | profile views | 0 |
programmatore, quando riesco
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May 4 |
answered | Was psionic combat removed from Pathfinder? |
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Feb 21 |
comment |
W40K: Arbitrator not very successful This is for sure... But there would be no conflict: the psyker is useful, very important in the group, and with a long and solid background. It couldn't be anything else but a pretext handing her over to the justice. So it would simply (and effectively) kill me fast. As of now, anyway, the other members trust my character that he has accepted the psyker. |
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Feb 21 |
comment |
W40K: Arbitrator not very successful @Flammma The experience that I had is that effectively people in W40K don't follow the 'rules' if they don't want. We had (have) eldar/chaos/tyranid tech in our hands, we use unsanctioned psionics, we lied to save our lives, we talked with chaos emissaries, and some of us has his own agenda. I may have to reinterpret this in the light of "make the law serve you". But a demon might be a bit excessive, perhaps. |
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Feb 20 |
comment |
W40K: Arbitrator not very successful The fact is we are often put in big quests. The threat of Inquisition could sound big to a citizen, to low cults, but rogue traders and other inquisitors could care less. Big quests often means "go see what happens and if there is danger call the big guys", so our master is trying to take it creatively. Our inquisitor in the end cares a bit about us, he even lied to hide us, feigning our death. But we haven't his powers, and we don't contact him often, so we are alone. I know arbiters sometimes ignore part of the codex, but I feel I should bring a reason in the roleplaying for that. |
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Feb 20 |
comment |
W40K: Arbitrator not very successful Thanks for the answers. I am trying not to asking an "Arbitrator for dummies", it would be too long, but just if you had the same experience. To me it seems that an arbitrator couldn't "live" in this setting as a player character. Or this, or I got the arbitrator wrong, which could very well be. In practice during our sessions I do extremely little, for the most I "enjoy the ride" and nothing else. |
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Feb 20 |
comment |
W40K: Arbitrator not very successful What an Inquisitor says is law, what we say is not. I have my badge, the others just last session got one, but essentially we had to lie a lot of times to be respected. We don't have a proper psyker, what we have is an assassin which acquired psionics as a means to save her life. Obviously she is not sanctioned, and if I remember well our Inquisitor doesn't know it. Jurisdiction: we can put it this way: we make it? Good. We die? He gets another squad. Inquiry/scrutiny: I don't remember in my language, I'll check it. Ascension: seeing where we are, it's probably our next step. WT: heh, maybe. |
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Feb 20 |
awarded | Student |
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Feb 20 |
awarded | Editor |
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Feb 20 |
revised |
W40K: Arbitrator not very successful spelling |
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Feb 20 |
comment |
W40K: Arbitrator not very successful Thanks for the answer. I have a little role in the combat, I 'trained' in throwing grenades (because noone else did and they matter), and just some sessions ago I bought a pistol (don't remember the name now, a Lucifer? it's a rare pistol, one the first in the list, maybe on rogue trader). I still have to see of it goes. I have a good armor (6 point), but never took sound constitution, and in fact I'm pretty low on life. I'll think about it, but exchanging something for it could shed some tears. Driving/vehicle combat is done by other players. We thought about flamers, but as of now it's a no. |
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Feb 20 |
asked | W40K: Arbitrator not very successful |
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Jan 29 |
awarded | Teacher |
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Jan 4 |
comment |
Which skills are exclusive to a class in Dark Heresy? Thanks, this place seems nice. |
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Jan 4 |
answered | Which skills are exclusive to a class in Dark Heresy? |