21,058 reputation
352108
bio website ultrablamtacular.com
location Edinburgh
age 44
visits member for 4 years, 6 months
seen 48 mins ago

I'm a software engineer by day....game designer by night!

I play , , , and more!


Apr
9
comment Need to play D&D on a budget, at least for now
You are aware that there are other, similar games, right? I want to make sure you don't eliminate others accidentally. Like you could if you asked which Coke was best for you - you'd never hear about root beer.
Mar
30
comment What published adventures are available for D&D 5e?
I feel like this is basically the only answer that won't be out-of-date essentially instantly.
Mar
28
comment Is the same page tool overkill for brand new players?
@Lohoris - the unfilled copies were only to keep me from having to read unselected answers out loud again.
Mar
26
comment Which significant games quantify personality traits?
I don't see the distinction you're making reflected in the question.
Mar
25
comment Which significant games quantify personality traits?
And you're not adequately covering the Cortex+ landscape here. MHR is Cortex+ Action. You're missing out entirely on Cortex+ Drama, which powers Smallville. C+D uses values and relationships as stats - so you might roll Duty + Ruth to see if you are able to do something that is driven by your duty to Ruth. There's more to it than that, but you get the gist.
Mar
18
comment How to bring a player to not exclusively rely on his rote spells?
@Nerevar - And how did he get Inhuman Speed? Is he not human?This character seems abusive and imbalanced because he is.
Mar
18
comment How can I make “Empty” rooms interesting?
Very nice! I came here to answer, "Empty rooms contain information," but this answer does a much better job of it.
Mar
18
comment How to bring a player to not exclusively rely on his rote spells?
Actually, the character is not valid. But the points you make here are good anyhow.
Mar
17
comment How to bring a player to not exclusively rely on his rote spells?
Welcome to RPG.SE. As a note, it is usually a good idea to wait a couple of days before accepting an answer. It tends to attract more and better answers.
Mar
17
comment Handling a dead PC in D&D 5e Starter Kit adventure
D&D comes with a whole raft of expectations which may not be made explicit, even in the newest rules; which are the best ever (D&D rules) for bringing people into the game without a human guide (RPGs were traditionally transmitted orally). What you have discovered is that one of the expectations is that low-level PCs are fragile. There are other games with different expectations, and some of them make their expectations very explicit. Maybe this will prompt another question because it is easy to mistake D&D for RPGs as a whole, just as it is easy to mistake the web for the whole internet.
Mar
16
comment Roleplaying games for political intrigues, mass battles
Useful answers may be found in this not-quite-duplicate: rpg.stackexchange.com/q/57661/696
Mar
5
comment What is a good game for a conflict-avoidant, disaffectionate player
@BESW - yes, I had forgotten exactly how play worked and was answering on my tablet. I was answering from memories of ease and appropriate emotional, mechanical, and setting-and-character investment level.
Mar
4
comment Is Microscope a good game for a conflict-avoidant, disaffectionate player?
In all seriousness - does she want to play any RPG? In all seriousness - do you want to play with her? Decision making is sort of the cornerstone of all games, from tic-tac-toe on up. Really - with no desire to engage with characters or settings, and an aversion to options and decision making, I'm genuinely asking what the motivation for play is and where it comes from.
Mar
3
comment Are there any systems featuring skill atrophy?
@GMJoe yes, there were a couple of ancient comments of mine on this page.
Mar
2
comment Systems with a dice mechanic that handles very easy and very difficult tasks
That Evil Hat edition has been out for a while now and is very good (at least, the '70s book is, that's as far as I've read cover-to-cover).
Mar
1
comment Are there good game mechanics/systems for a timetravel-heavy game/character?
Not yet published, but I have the kickstarter preview rules, the GUMSHOE-based Timewatch has simple, playable rules for all kinds of time-travel exploits including doubling back and helping yourself in a combat and preparing for situations after (and then before) the fact.
Feb
11
comment Why does the Clumsy armor tag impose −1 ongoing for all rolls?
Yes, welcome, good first question! Also, just for future reference, it's generally good practice to wait a couple of days before accepting an answer. It will tend to attract more and possibly better answers. In this case, Quentin wrote what I came here to write, so probably no harm done.
Jan
28
comment System and adventures suitable for cooperative GM-less (or GM-lite) Dungeon Crawl
You eliminate game books like fighting fantasy - does that include solo adventures like for GURPS and T&T? Still just thinking about your parameters.
Jan
26
comment System and adventures suitable for cooperative GM-less (or GM-lite) Dungeon Crawl
Have you tried the D&D boardgames like Castle Ravenloft and Wrath of Ashardalon? They seem to be more RPG-ish than WHQ. No experience with them, so not an answer. Just seeking clarity on eliminated options.
Jan
20
comment Where can I find free horror-themed stock audio for zombie campaigns?
Soundbible is awesome, thanks!