16,588 reputation
23785
bio website ultrablamtacular.com
location Amsterdam, Netherlands
age 43
visits member for 3 years, 10 months
seen 1 hour ago

I'm a software engineer by day....game designer by night!

I play , , , and more!


Jul
16
comment Does a single PC who is stealthy get to surprise monsters when the rest of the group is not?
I think you will get more and better answers by waiting a couple of days to select one.
Jul
9
comment Help me find a good system mechanic
I'm not sure why this sys-rec question has been put on hold. The asker has listed his desires and rationales and explained why the systems he has considered are lacking. Why is this Q different from all the others? Is it because he originally thought he wanted just a mechanic instead of a system?
Jul
6
comment How can I make the daily lives of the PCs interesting?
@Yosi You cannot learn more about how drama works in a shorter, more applicable format than by reading the Hillfolk book. It is the gameified practice of the theory put forth in the book Hamlet's Hit Points. I use techniques from the game in all sorts of contexts, including other games now.
Jul
6
comment Which system to support a grim world of low fantasy?
Great recommendation - I wanted to mention Harnmaster but don't have the personal experience to go by!
Jul
1
comment What class does the most damage overall?
This doesn't actually answer the question.
Jul
1
comment How many gems will fit in a bag?
I have taken a look at the linked items, and they look interesting. But this doesn't actually answer the question. Would you consider editing your answer to address: How big are gems?, How many can you carry in a bag?, and When do you have to get a packhorse to haul your semi-precious stones? The links are great, but if your blog goes away, this answer will have no value.
Jun
30
comment Where can I find free digital dungeon tiles?
@Lohoris - Horrible? Really? I think that's pretty harsh, but others obviously disagree. Maybe we have different goals for dungeon tiles?
Jun
29
comment How do I tailor a Solo Monster for 1st level characters on D&D Next?
Could you put the gist of the information in your answer? If the links die, this answer has no value. If you edited the essential information into this answer, I could vote for it.
Jun
25
comment Easy-to-learn GM-less system with flexible group size, for fantasy, urban fantasy, or sci-fi?
Thank you for suggesting Microscope - I was wracking my brain trying to remember this game. Kept coming up with Universalis, but I knew that wasn't it!
Jun
10
comment Upkeep of a fortress?
It has to have some positional value. Nobody builds a fortress to secure nothing. It's expensive to create and maintain. Also - if they took the fort from some power who held it legitimately, whoever bestowed the fort may not be interested in letting the PCs keep it.
Jun
6
comment What roleplaying system has rich espionage elements that can be incorporated into another game?
I have read the book and am prepping a campaign using the tools provided. Unfortunately I have not gotten to play in an NBA game yet, but given my familiarity with the genre and games to emulate it, I stand by my assertion.
May
10
comment A modern-SF, non-transhumanist, simulationist-leaning game?
When I came to write SWN up as an answer, the asker had already rejected it in a now-deleted comment. Glad someone persisted in answering!
May
9
comment How to Format a DM's Notebook for an Open World Game
It's generally good to wait a couple of days before accepting an answer - it encourages a wider variety of answers. Welcome to the site and I hope you got what you needed!
May
7
comment Did having a 'Caller' player positively influence the gameplay in Moldvay's Basic D&D?
Note that in Torchbearer, unlike BD&D, a turn is potentially a large amount of time and always a significant resource. Wasting a turn in TB is an important decision.
Apr
28
comment Fate/Freeport as a first RPG?
You say ...there are differences with Fate that are a bit confusing. Can you be more specific? Fate Core is a very straightforward game and I find it pretty well explained and defined - but I have been playing Fate for years before Fate Core was released, so perhaps I (and others here) are making bad assumptions about your case.
Apr
28
comment Fate/Freeport as a first RPG?
@ArpLaszlo - be aware that Dungeon World (a great game and suggestion) is based on a very different set of principles than the games you remember. It is very much meant to be played as written. I highly recommend you read "The Dungeon World Guide" to clarify some if the conceptual differences.
Apr
20
comment Easy-to-learn system that supports one-on-one play
Downvote revoked, great edit!
Apr
16
comment What should I consider when creating a time travel adventure?
The new TimeWatch game from Pelgrane is a GUMSHOE system time travel game, but is full of advice for any time travel GM. Don't know if you can still get the kickstarter rules or will have to wait for release.
Apr
8
comment Balancing Weapon/Armor in a varied group
Re: 6) Except that having a haunted katana can be invoked in many more combat situations than a space parrot. The combat focus of the item narrows it's field of applicability, but it's a pretty important field in some games and the hobby as a whole. A player who convincingly and entertainingly explains how his space parrot gives him +2 to his fight roll should be just as rewarded as a player who says, "I hit him with my haunted katana again."
Apr
4
comment Is there a “sea creatures” RPG system, or would I need to create one?
I have used GURPS to run low-level, survival-oriented games. Now, mine wasn't a wildlife simulation. It was a horror game. But the fact remains that I used the game for a non-heroic campaign. I might add that when I said, "wildlife simulation", I wondered if the bunnies and burrows supplement might have any applicable advice.