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Jan
10
answered What are the mechanics of removing a “create an advantage” aspect?
Jan
7
answered Aiming at specific body parts
Dec
19
answered “Use Magic”, Fictional Positioning, and the Spell Slinger
Dec
7
asked “Use Magic”, Fictional Positioning, and the Spell Slinger
Aug
21
answered The World Will End, But Not Tomorrow (or How to Manage Unwarranted Urgency in Players)
Aug
20
answered Play by post mapping system
Aug
3
answered How does timing work in Fate?
Aug
2
answered Can you name this GM screen?
Jul
30
answered Does a diceless, non-combat, freeform RPG exist?
Jul
29
answered What software is there for creating custom color hex maps?
Jul
15
answered First RPG to use randomness during character creation
Jul
14
answered Can interpersonal interactions that use investigative abilities fail or make things worse?
Jul
14
answered Does a standard use of an investigative skill use up a pool point?
Jul
10
answered Looking for a system that effectively models endurance and fatigue
Jul
6
answered Might Defence and combat avoidance skills
Jul
1
answered Simple, classless system for normals exploring ruins of ancient high fantasy world
Jun
19
answered Are there any good, free introductory Dungeon World adventures for a DM used to D&D?
Jun
2
answered How can I play a survival-based FATE 2.0 game where access to items plays a major role?
Jun
1
answered How can I make the most out of a reliable, close, helpful player in a group of players new to the system?
May
23
answered Is there a rules light game which supports classless characters, simple and tactical combat, and the game master running a GMPC?