1,374 reputation
615
bio website xbowvsbuddha.blogspot.com
location
age 40
visits member for 4 years
seen Jun 3 '13 at 1:33

Hi, I'm Dr Rotwang! You might remember me from such industrial education films as They Call Him Dr Rotwang!, Dr Rotwang! Is His Name and Stay Out Of the Carboard Smasher. I dig RPGs.


Nov
30
comment When Are Aspects Not Necessary?
DUDE. You NAILED it. It makes sense now! The player can do a Maneuver to apply a temporary aspect on HIM- OR HERSELF. So obvious and simple! Thanks very much, Aramis!
Oct
15
comment What happens when an Extra is Incapacitated but survives?
Plus-one to you, sir. Everything in this answer is not only in the spirit of the rules as written, but it is also 100% Totally-Motally CORRECT.
Jul
19
comment When Are Aspects Not Necessary?
It's months later, but -- thanks, man. This makes sense.
Jul
19
comment How to model an absolute condition in Fate?
If I have one problem with FATE, it's the issue of GM Fiat; specifically, that it's easy to fool yourself into forgetting that GM Fiat applies in FATE as well as in any other game.
Jul
19
comment Making fantasy city [non-tactical] maps with GIMP
Seconded. I am a big fan of GIMP -- big enough of one to know that this sounds like a job for Inkscape.
Jun
26
comment How do you adjudicate a chase?
I did something like this for a swoop race in Star Wars a long time ago. I laid out the course as a series of obstacles, each with a Difficulty Number. The swoop pilots had to beat each one in turn, and margin of success or failure determined not only if the obstacle was passed, but also how well -- with modifications to the swoop's current speed. Worked a charm.
Jun
25
comment Which RPGs primarily reward roleplaying your character?
Whoops. Meant to add that this question is interesting in a research-and-history manner, too.
Jun
25
comment Which RPGs primarily reward roleplaying your character?
Thanks for reading the blog, cr0m! What ExTSR said is what I meant -- keep ever in mind that the game is what you make of it.
Mar
25
comment Which Traveller editions are (mostly) compatible?
Sorry, migo, but I must disagree. C&C is compatible with AD&D, AD&D 2nd Ed., OD&D, D&D RC and D&D 3.x -- to varying degrees of course. This isn't the place to go into it, but suffice to say that conversions are a snap.
Jan
11
comment What are the minimum stats I need for a Call of Cthulhu combat?
+1, yo -- but I think you can get away without the whole stat block, if we're just poisoning thugs. You might arbitrarily assign a CON score (remember, 10-11 is average!) if it starts to matter, but a full stat block? I'd save those for the important NPCs.
Dec
5
comment Getting started with Champions
DERP -- you're right.
Nov
13
comment How to turn an AD&D thief into a con-man?
The DM is the final arbiter of the rules within the the spirit of play. Further, all games are not equally good at everything, as some have complex for things that, in play, are most enjoyably experienced if they are swift and vice-versa. I simply say that it's questionable to condemn a game for not having specific rules for something as being somehow unsuitable for that thing.
Nov
13
comment How to turn an AD&D thief into a con-man?
Why not? Because he's read the DMG and the parts about how to make up rules as they are needed.
Nov
13
comment How to turn an AD&D thief into a con-man?
I wholeheartedly second what this guy says.
Nov
13
comment How to turn an AD&D thief into a con-man?
"AD&D is a terrible system for this kind of play." I respectfully disagree, and greatly at that. There aren't any rules for social interaction because it's assumed that the players are going to play roles, and that the DM is the final arbiter of such rules as there are. If a roll of dice is required to resolve such an interaction, it is easy enough to pick some other resolution system from within the rules (percentile rolls, roll <= attribute, X-chances-in-n, etc.) and use it to adjudicate the situation -- and then resume play.
Oct
29
comment When GMing a game, how much should you prepare in advance?
Yeah, man, that Doc Rotwang guy is like Sonny Crockett AND The Fonz.
Oct
26
comment How do you figure Attributes from an MR?
[I]nstead of making the Centaur roll a Speed SR to sprint, make the chased PC roll an appropriately-hard Dexterity SR to out-manœuver the Centaur. Not only does this make it easier on the GM, but it also leaves the PCs' fate in the players' hands and gives them AP. NICE. Kung Fu!
Oct
26
comment How do you figure Attributes from an MR?
Domo origami, Mister Salami!
Oct
13
comment When a skill has a flat bonus, does that apply to the Wild Die as well?
Clear answer. ZING!
Oct
11
comment What are some good systems for a game similar to Firefly or Jedi-less Star Wars?
I agree that using Chaosium Basic Role-Playing is a swell idea. It may not seem to lend itself well to space opera shenanigans...but maybe that's because it's so generic. Since it all comes down to percentage chances, why couldn't it be good for Lensmanesque derring-do, right...?