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seen Mar 7 at 14:39

Mar
28
comment Covertly casting a spell
+1 & +1 (If I could) Sleight of Hand & Conceal trick this is much cheaper than the feats and no spell level increases
Mar
28
comment Covertly casting a spell
+1 for the alt language bit. This is so much cheaper than the feats plus no spell level increases.
Feb
16
comment Tried all the existing advice, but players still never roleplay fear
@Chad you should make that an answer! Holy XP Penalty batman, even if it doesn't make a particular player afraid it should motivate the players to give enough peer pressure to the one who insists on blindly charging into combat
Feb
16
comment How can I balance an enemy that my players might encounter at different levels?
I'm sorry, with all the answers below I just don't see how this is right. There are a lot of examples given that show multiple ways to do this.
Feb
16
comment How can I balance an enemy that my players might encounter at different levels?
JP Has this happened yet? I'm interested to know what you chose & how it worked out.
Feb
16
comment How can I balance an enemy that my players might encounter at different levels?
This will probably take some work but I like this. My only question is, if they are all angels don't they already have basically the same powers? So to make it even more impressive, I'd give them each a special ability that most other angels don't have. Then when they fall the other angels get it too. Drop the PCs a hint that this is happening and not all angels have the same powers; maybe to use the power of their fallen brother/sister they have to say their name (in celestial)?
Feb
16
comment Staying awake in-game in DnD3.5
+1 for the conditional modifiers
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
I wasn't attacking you, infact I see that, aside from the stereotype avoiding issues, the mechanical effects were more than I anticipated and I'm thinking the Flaw/Trait route may be the best approach. Thanks for the input btw
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
I see my original thought process had a lot more negative reception than I thought. Yeah, adventures are better than the avg joe/jane but they're still people and I didn't think it would be too far fetched for the idea, but I hadn't thought through all the consequences (which is why I asked the question here)
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
I agree with most of what you said, & thanks for the list of examples the game has (even the Eunuch, that I almost listed to be funny but as the new person here I didn't know how well it would be received) But I also think a group of adult players should be able to play a fantasy game without having hurt feelings over gender stereotypes.
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
I like this and think I'll combine your answer with BESW's to get what I'm aiming for without penalizing them.
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
I'm familiar with the traits/flaws, they've always been optional for us, but I think the best way to handle it without negatively impacting mechanics is to make them take atleast one and then let them choose a skill bonus that makes sense to their gender that way there's no direct penalty and a (somewhat) minor buff for their customization.
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
@ObliviousSage, would a +1/-1 be more appropriate or still too much? Is there anyway I could implement this (preferably with adjustments for males also) or do you think I should drop it all together? (my comment above has my reasoning, is this off too?)
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female?
Thanks! Yes I meant Humanoid. I would like something more indepth that what I've listed. My reasoning is that most heroic adventures where written with males in mind even if not specifically addressed and that women aren't always as strong as SOME men but may be smarter or more "in tune" for lack of a better term.