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visits member for 1 year, 7 months
seen Mar 7 at 14:39

Mar
28
comment Covertly casting a spell
+1 & +1 (If I could) Sleight of Hand & Conceal trick this is much cheaper than the feats and no spell level increases
Mar
28
comment Covertly casting a spell
+1 for the alt language bit. This is so much cheaper than the feats plus no spell level increases.
Feb
16
comment How can I balance an enemy that my players might encounter at different levels?
I'm sorry, with all the answers below I just don't see how this is right. There are a lot of examples given that show multiple ways to do this.
Feb
16
comment How can I balance an enemy that my players might encounter at different levels?
JP Has this happened yet? I'm interested to know what you chose & how it worked out.
Feb
16
comment How can I balance an enemy that my players might encounter at different levels?
This will probably take some work but I like this. My only question is, if they are all angels don't they already have basically the same powers? So to make it even more impressive, I'd give them each a special ability that most other angels don't have. Then when they fall the other angels get it too. Drop the PCs a hint that this is happening and not all angels have the same powers; maybe to use the power of their fallen brother/sister they have to say their name (in celestial)?
Feb
16
comment Staying awake in-game in DnD3.5
+1 for the conditional modifiers
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female characters?
I agree with most of what you said, & thanks for the list of examples the game has (even the Eunuch, that I almost listed to be funny but as the new person here I didn't know how well it would be received) But I also think a group of adult players should be able to play a fantasy game without having hurt feelings over gender stereotypes.
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female characters?
I like this and think I'll combine your answer with BESW's to get what I'm aiming for without penalizing them.
Feb
7
comment Is there an alternate rule to allow different stats for Male/Female characters?
I'm familiar with the traits/flaws, they've always been optional for us, but I think the best way to handle it without negatively impacting mechanics is to make them take atleast one and then let them choose a skill bonus that makes sense to their gender that way there's no direct penalty and a (somewhat) minor buff for their customization.