| bio | website | |
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| location | ||
| age | ||
| visits | member for | 3 months |
| seen | Apr 20 at 19:13 | |
| stats | profile views | 10 |
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Mar 17 |
accepted | How are dual-wielding penalties applied? |
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Mar 13 |
comment |
How are dual-wielding penalties applied? that is a very good idea to give feedback. thanks. |
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Mar 13 |
comment |
How are dual-wielding penalties applied? my initial thought was the damage penalty only. but due to both penalties being listed in a single run-on sentence; i would logically also apply the conditional removal to the attack roll too. |
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Mar 13 |
comment |
How are dual-wielding penalties applied? @KRyan mine or theirs? i tried to be as clear and concise as possible. |
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Mar 13 |
asked | How are dual-wielding penalties applied? |
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Mar 11 |
accepted | The “Enters” Trigger of Zones |
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Mar 8 |
comment |
The “Enters” Trigger of Zones @ObliviousSage so if you are in a desert and a sandstorm starts. you run from it or just stand still, it overtakes you. you agree that you are now inside the sandstorm? but you say that you have not entered the sandstorm? |
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Mar 8 |
comment |
The “Enters” Trigger of Zones @Zachiel there is another question relating to that. the answer they arrived at is that the target would not get a save for moving into a zone like Fountain of Flame creates. hindering terrain to my understanding is more permanent environmental features. |
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Mar 7 |
comment |
The “Enters” Trigger of Zones to a degree. i am leveling a wizard (mage) and choosing new powers. i wanted to know if Hypnotic Pattern pulling targets into Fountain of Flame would trigger the "enters the zone" effect of Fountain of Flame. i read that question before posting, but felt it did not answer my question. |
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Mar 7 |
comment |
The “Enters” Trigger of Zones it seems to me that logically although the character is passive he would still "enter" the zone if the zone where moved to include the square he occupied. |
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Mar 7 |
asked | The “Enters” Trigger of Zones |
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Mar 5 |
revised |
How to Manage Player Frustration and Disengagement added 1668 characters in body |
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Mar 5 |
comment |
How to Manage Player Frustration and Disengagement I am not very familiar with systems beyond D&D 3.5 and 4e so could offer no insights on how to apply to others. also i intentionally left certain points as vague but with enough illustration to show the point in order to leave it open. my version of homebrew may be awkward for him to implement. |
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Mar 5 |
comment |
How to Manage Player Frustration and Disengagement @Lord_Gareth true. how should i edit it? or should i just delete? |
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Mar 5 |
answered | How to Manage Player Frustration and Disengagement |
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Mar 5 |
comment |
How to Manage Player Frustration and Disengagement did you also follow the link to to Goblin Dice in the comments to that question? i read a few of the posts there and there is some really good insights on how to make 4e play more enjoyable and interesting. |
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Feb 28 |
awarded | Scholar |
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Feb 28 |
accepted | Rules for multi-classing in D&D Next? |
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Feb 28 |
awarded | Commentator |
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Feb 28 |
comment |
Can a Revenant Assassin be used where a high-damage striker is needed? @BrianBallsun-Stanton the extra damage also includes the flat damage boost from enhancements and feats as well i assume. is that right? is that the only place that those would need to be considered. |

