| bio | website | author-it.com |
|---|---|---|
| location | Auckland, New Zealand | |
| age | 43 | |
| visits | member for | 3 months |
| seen | Apr 4 at 3:07 | |
| stats | profile views | 0 |
I mostly work in C# and VB.Net with SQL Server databases on a Content Management Solution that produces large volumes of HTML and print documentation.
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Mar 19 |
comment |
What is a good mechanic for a test of will power? Thanks for the link to the Odyssey rules, I hadn't come across them before. |
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Feb 21 |
awarded | Nice Question |
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Feb 20 |
comment |
What is a good mechanic for a test of will power? It's wandering a bit far away from what I consider role playing. It might be an interesting exercise for school kids that is marginally more interesting than a spelling bee but that's not the flavour or larp I'm after. |
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Feb 20 |
comment |
What is a good mechanic for a test of will power? Hi Lunin, thanks for the well written up idea. It'd work, but I'm really looking for ideas that make the role playing more immersion. Also, I'd need something that works for PVP so letting people pick arbitrary math questions would probably not work ("What is the area of a regular hexagon with sides 1" long?") |
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Feb 19 |
comment |
What is a good mechanic for a test of will power? Thanks for the suggestion Sardathrion. This is close to what we have at the moment. It's kind of what I'm trying to replace. It has some disadvantages that I'm trying to get rid of, namely that it needs physical props and it requires time to set up and resolve. |
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Feb 19 |
comment |
What is a good mechanic for a test of will power? Hi Tynam, I think that all tests of skill are going to favour someone. Fighting will favour the athletic and the people who train at fighting. Not blinking (apparently) disadvantages women on the contraceptive pill. Holding your breath would favour pearl divers. My personal preference is for games that don't involve complex character sheets with skill trees and character points. I'm favour a 'if the player can do it the character can do it' kind of game. But, good point. |
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Feb 19 |
answered | Could a “Fog of war” prop break a game in any way? |
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Feb 18 |
awarded | Editor |
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Feb 18 |
awarded | Supporter |
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Feb 18 |
revised |
“Phys-repping” a large creature at a LARP? added 287 characters in body |
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Feb 18 |
comment |
What is a good mechanic for a test of will power? Thanks Dakeyras, I like that idea! |
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Feb 18 |
comment |
“Phys-repping” a large creature at a LARP? Sorry, no. But It was built with 5 foam mattresses stuck together using a lot of hot glue. The cracks were carved out with box cutter knives and it was painted with many many cans of black spray paint. |
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Feb 18 |
awarded | Necromancer |
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Feb 18 |
comment |
How can I safely represent non-combat fire magic? True, flour is an outdoor solution. |
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Feb 18 |
awarded | Necromancer |
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Feb 18 |
answered | “Phys-repping” a large creature at a LARP? |
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Feb 18 |
answered | How can I safely represent non-combat fire magic? |
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Feb 18 |
awarded | Teacher |
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Feb 18 |
answered | Will a silicon spray really keep my weapon healthy? |
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Feb 18 |
comment |
What is a good mechanic for a test of will power? Yeah, that's kind of the de-facto system that gets used at the moment. It has all the skill of a coin toss and I'm just trying to find something with more flavour and, ideally, a system that uses actual player skill like combat does. |