65,789 reputation
9148314
bio website drbbs.org
location Sydney, Australia
age 31
visits member for 3 years, 10 months
seen 6 hours ago

Dr. Brian Ballsun-Stanton is a Philosopher, Information Technologist, and Game Theorist exploring the Philosophy of Data. He has a Ph.D in Philosophy from The University of New South Wales in addition to a MS & BS in Information Technology from the Rochester Institute of Technology.

He has developed a new methodology (The Social Data Flow Network) to explore how individuals in the field understand the nature of data. Currently, his research is exploring the social construction of technology, focusing on the user-driven change of technological tools, in addition to his research of data warehouse ETL strategies for disparate data sets.

Beyond philosophy, Dr. Ballsun-Stanton has experience in haptic research, specifically the use of gesture control of human computer interfaces and an abiding interest in robotics as seen in his flying robotic cable-array manta-ray.

His interests include the academic study of Role-Playing games, the exploration of how science fiction literature transforms reality, and the social consequences of a technological world outpacing society's cultural assimilation of its consequences.

He is a long time gamer, having helped to design the indie game Pax Draconis. He has been running an Ars Magica game for the last 6 years and has extensive experience with indie games and both 3.5 and 4e D&D.

Papers you may be interested in:


Feb
20
awarded  Nice Answer
Feb
20
answered Can a player use feats from a campaign setting book that is not being used for the game
Feb
19
awarded  Nice Answer
Feb
19
comment Do consequences grant you Fate points when compelled by opponents?
Welcome to the site!
Feb
19
revised Is this a valid method to use Shadow Walk + Fleeting Ghost?
added 2968 characters in body
Feb
19
revised Is this a valid method to use Shadow Walk + Fleeting Ghost?
added 2901 characters in body
Feb
19
revised Is this a valid method to use Shadow Walk + Fleeting Ghost?
added 16 characters in body
Feb
19
revised Is this a valid method to use Shadow Walk + Fleeting Ghost?
added 120 characters in body
Feb
19
revised Is this a valid method to use Shadow Walk + Fleeting Ghost?
added 133 characters in body
Feb
19
answered Is this a valid method to use Shadow Walk + Fleeting Ghost?
Feb
18
answered Martial maneuvers in an organised, easy to read form?
Feb
18
comment Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
Interrupts can trigger off anything. It's all about the specific wording of the trigger. Precedent: the attack granted by agile opportunist from being slid next to an enemy.
Feb
18
comment Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
No worries mate. As a general thing, it's usually good form to wait a day or so before marking an answer as accepted, because more and better answers (or better articulations) may arrive. Here... probably not so much, but for future reference. You are coming back with more questions, right? :) ::ominous loom:: (prior comments flagged for deletion as obsolete.)
Feb
18
comment Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
You may want to check out the wall of fire question on the site, as wizards is basically nerfing multiple-damage per forced movement. Consider building around the paragon agile opportunist instead.
Feb
18
comment Can I make multiple extra melee attacks with one crit?
As a point of order: the intent with limiting free attacks to 1/turn is to prevent infinite action cycles. This, however, breaks different frees contributing to attacks and may be a place where GM leniency is indicated, so long as no one free action procs more than once and the PC isn't playing silly buggers.
Feb
18
revised Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
added 231 characters in body
Feb
18
comment Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
Also, if you go down this route, be prepared for your players to ... amuse themselves with forced movement and zones. :)
Feb
18
answered Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
Feb
18
comment Can a creature use an Immediate Interrupt (Trigger: Enemy Movement) against his own forced Move Action?
Welcome to the site. Interesting question...
Feb
17
comment Do players get full XP from encounter if enemies break and run?
You'd need to adjust the ratio but something like 1 surge for a monster's bloodied value in HP sounds reasonable: it's what the combat would generally have done anyways, it forces them to make up a heroic description of what they did with the rest of combat, and then you narrate how the monsters respond and die.