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Dr. Brian Ballsun-Stanton is a Philosopher, Information Technologist, and Game Theorist exploring the Philosophy of Data. He has a Ph.D in Philosophy from The University of New South Wales in addition to a MS & BS in Information Technology from the Rochester Institute of Technology.

He has developed a new methodology (The Social Data Flow Network) to explore how individuals in the field understand the nature of data. Currently, his research is exploring the social construction of technology, focusing on the user-driven change of technological tools, in addition to his research of data warehouse ETL strategies for disparate data sets.

Beyond philosophy, Dr. Ballsun-Stanton has experience in haptic research, specifically the use of gesture control of human computer interfaces and an abiding interest in robotics as seen in his flying robotic cable-array manta-ray.

His interests include the academic study of Role-Playing games, the exploration of how science fiction literature transforms reality, and the social consequences of a technological world outpacing society's cultural assimilation of its consequences.

He is a long time gamer, having helped to design the indie game Pax Draconis. He has been running an Ars Magica game for the last 6 years and has extensive experience with indie games and both 3.5 and 4e D&D.

Papers you may be interested in:


Apr
11
revised What is this player planning?
added 187 characters in body
Apr
11
revised Where can I find online playtesters to test encounters before presenting them to my group?
edited title
Apr
10
awarded  Nice Answer
Apr
10
comment How can I avoid focusing too much on one player character?
Kerri, take a look at our faq. We're not a forum, and we do strongly desire answers to be well formed grammatically and to be complete answers to the question.
Apr
10
comment What encounter features make low CR enemies challenging?
Kerri, please amplify this into a complete answer. Can you give us examples?
Apr
10
comment Is negative energy (or chanelling it) necessarily evil?
@MatthewNajmon please don't argue in comments. This seems like the start of a very adequate answer.
Apr
10
revised Modeling character emotions and stress
nuked comments
Apr
10
comment Should rogues play stealth or tank on D&D?
Do not argue in comments.
Apr
10
comment Do critical failures always act as event triggers?
And since we're talking about 3.5 edge cases, nat-1's on saving throws do cause magic items the possibility of taking damage: d20srd.org/srd/magicItems/… ... But I've never heard of that rule being used.
Apr
9
comment How can I efficiently run a morally challenging campaign?
While I admire your use of the trolley problem... how in the world can one apply it to a game of 4e?
Apr
8
revised Should drawing weapons involve an initiative roll when combat isn't going to happen?
edited tags
Apr
8
comment Is there a “sea creatures” RPG system, or would I need to create one?
Do not answer in comments.
Apr
8
revised How to play the Junta idea as RPG?
deleted 328 characters in body
Apr
8
comment Is this how to hide?
Then this question should be, in effect, "is this correct?" Once you have determined the validity, your three questions can be asked as separate questions that refer to this one.
Apr
8
comment Characters and combat mindset
... this doesn't seem like a system-agnostic question to me. Which RPG is this?
Apr
8
comment Is this how to hide?
This... seems like an awfully broad question-as-answer. It seems that your question is for a full summary of stealth rules. The 5 questions below seem to be distinct questions that should be asked as such.
Apr
7
reviewed Edit suggested edit on What are the limits of glamered armor?
Apr
7
revised What are the limits of glamered armor?
changed bounce to bonus
Apr
7
revised How do I survive the first five levels as an erudite?
added 3153 characters in body
Apr
7
answered How do I survive the first five levels as an erudite?