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location Sydney, Australia
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Dr. Brian Ballsun-Stanton is a Philosopher, Information Technologist, and Game Theorist exploring the Philosophy of Data. He has a Ph.D in Philosophy from The University of New South Wales in addition to a MS & BS in Information Technology from the Rochester Institute of Technology.

He has developed a new methodology (The Social Data Flow Network) to explore how individuals in the field understand the nature of data. Currently, his research is exploring the social construction of technology, focusing on the user-driven change of technological tools, in addition to his research of data warehouse ETL strategies for disparate data sets.

Beyond philosophy, Dr. Ballsun-Stanton has experience in haptic research, specifically the use of gesture control of human computer interfaces and an abiding interest in robotics as seen in his flying robotic cable-array manta-ray.

His interests include the academic study of Role-Playing games, the exploration of how science fiction literature transforms reality, and the social consequences of a technological world outpacing society's cultural assimilation of its consequences.

He is a long time gamer, having helped to design the indie game Pax Draconis. He has been running an Ars Magica game for the last 6 years and has extensive experience with indie games and both 3.5 and 4e D&D.

Papers you may be interested in:


Nov
22
comment Rule-lite titles available in Japanese (PDF would be even better)
Excellent. Could you discuss how each game meets requirements a bit more? Providing the details of sword world, especially when you played it, could be very useful. And a discussion of your experiences with Ryuutama could also be useful.
Nov
21
comment Rule-lite titles available in Japanese (PDF would be even better)
Let us continue this discussion in chat.
Nov
21
comment Can you use a readied action to act on a different round?
Do not answer in comments.
Nov
20
comment War Caster opportunity attack spell clarifications
Baylee, did you intend to use rules-as-written to simply refer to a rules question? Or are you strictly interested in their wording?
Nov
20
comment RPG system that best balances practical gameplay, meaningful player choices and a deep and open campaign setting
Do not answer in comments.
Nov
20
comment Help me manage a Vampire homebrew roleplay issue
@TheNeeoo Do not ask new questions in comments.
Nov
20
comment Help me manage a Vampire homebrew roleplay issue
Do not reproduce copyrighted content, especially without comment.
Nov
20
comment Can I throw my hands to spite my enemies?
@Nerdyfool returning should probably be a question, such that BESW can derive benefit from his answer.
Nov
19
comment How do I play in a system with rules that aren't written down?
Do not argue in comments. Take this to Role-playing Games Chat (or make a dedicated room for this discussion).
Nov
19
comment What feats should a human rogue take to be stealthy?
As a note, @doubleDragon, we recommend waiting a while (a day or two) to accept answers, no matter how good they are, as marking an answer as accepted tends to discourage other respondents who might have even better answers.
Nov
19
comment Can I choose to grant Combat Advantage?
This question stands alone. Stop arguing in comments.
Nov
18
comment Creating a Wizard at high levels: How many Spells should he know?
It would be more effective if you formed your thoughts into coherent paragraphs.
Nov
18
comment What is the largest possible melee critical range in Dungeons and Dragons 3rd or 3.5 edition?
Could you discuss what the critical threat range actually is? Answers must stand alone. We're not a normal forum.
Nov
18
comment Impact of Obtenebration on the (Pen)Umbra
Do not argue in comments. Provide a better answer if you object to this one.
Nov
17
comment Death Magic and Vampires
Do not argue in comments. If you have a better answer, provide it.
Nov
16
comment Will Improved Trip & Knock-Down yield up to 3 actions per attack?
Do not argue in comments.
Nov
15
comment Does an intelligence boost retroactively give skill points?
Please do not argue in comments.
Nov
15
comment Free-form spells?
Given that you're a physics prof, how important is a newtonian paradigm?
Nov
15
comment Free-form spells?
Genre is also a useful constraint. Complexity of system as well.
Nov
12
comment Looking for a versatile but reasonably fast combat system for hard sci-fi setting
How sci-fi are we talking about? Is Eclipse phase out of spec?