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"Please read all instructions carefully before discarding whichever ones don't suit your fancy."

-Aaron Williams


7h
revised The verbal component of 'Suggestion'
Found a rule stating that perception of mental effects on save defaults to "off" for 5e.
1d
comment Does natural armor stack with unarmored defense?
@Dyndrilliac If beast-form ACs are calculated (and not set), and if Natural Armor is a bonus to AC (i.e. "Natural Armor: this bear gets +1 AC"), then this Tweet doesn't matter (as spelled out in the Caveat Emptor section of my answer above).
1d
comment Does natural armor stack with unarmored defense?
@Dyndrilliac You're confusing "armor calculation" and "armor class." Abilities can add to AC without being part of the armor calculation... A magic item that grants +1 AC for example would stack with either animal-form AC or Unarmored Defense.
1d
revised Does natural armor stack with unarmored defense?
added 582 characters in body
1d
comment Does natural armor stack with unarmored defense?
@Dyndrilliac That doesn't really answer the question of whether Natural Armor is part of the armor calculation (like unarmored defense), or functions as a bonus like a shield. See the Caveat Emptor section.
2d
awarded  Nice Answer
May
19
comment Counterspelling a counterspell
DM-fiat and Word of God could apply, of course, but I grow weary of including that particular incantation in answers :-P
May
19
comment Counterspelling a counterspell
@doppelgreener Reactions in this system just kind of happen. Rules for not doing other things when you cast a spell only kick in on the longer spells, and even then the rules only tie up your action. You're free to use your movement, reaction, and bonus action for other things even while casting a 12-hour casting time spell.
May
18
revised Counterspelling a counterspell
added 9 characters in body
May
18
answered Counterspelling a counterspell
May
15
awarded  Nice Answer
May
14
revised Mechanical side effects of randomised Initiative in 5e
added 6 characters in body
May
14
comment Mechanical side effects of randomised Initiative in 5e
@SevenSidedDie This is a good system, as far as house rules go. But there is some fiddliness: you have to remember not to return the stone at the end of the round the action was readied, while still making sure to catch any pending readied actions up at the end of the next round.
May
14
answered Mechanical side effects of randomised Initiative in 5e
May
14
reviewed Approve Mechanical side effects of randomised Initiative in 5e
May
8
comment How much of an issue is “Linear Fighters, Quadratic Wizards” in 2nd edition AD&D?
@GMJoe While that was well worth noting, it doesn't really answer the question one way or the other. "The system is fine, as long as the DM cherry-picks which spells the player gets" is pretty obviously a cop-out :)
May
7
comment How much of an issue is “Linear Fighters, Quadratic Wizards” in 2nd edition AD&D?
My impression was that the whole "linear fighters, quadratic wizards" thing in 3e was more about options than raw damage output or dudes killed per round. I.e. Wizards can fly, turn invisible, teleport, planeshift, and a host of other things that mundane characters can't really answer. How does that aspect of it fit into AD&D?
Apr
30
comment What furniture does a beholder have in its personal quarters?
Regarding hovering while sleeping... Here's an, uh, "official" source saying they do: youtube.com/watch?v=Ohj1ZIXiO44&t=54m28s
Apr
28
revised Do Tabletop RPGs Require a Copyright?
deleted 3 characters in body
Apr
28
revised Do Tabletop RPGs Require a Copyright?
added 40 characters in body