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You can't do that! It's contrary to the specific levels of immersion and simulationism that I like!

ಠ_ಠ


Dec
23
revised How do you seamlessly blend inspiration into a campaign?
added 19 characters in body
Dec
22
revised How do you seamlessly blend inspiration into a campaign?
added 10 characters in body
Dec
22
answered How do you seamlessly blend inspiration into a campaign?
Dec
17
comment Can a character in the middle of a move action alter his movement based on a change in his surroundings?
Re: edit. Don't get me wrong, I totally agree with you on how it should be played. I'm just perplexed at the lack of rules clarity here. I'd hoped to use rules stating that you perform powers one clause at a time as a guide, but I can't even find that in the rules.
Dec
17
comment Can a character in the middle of a move action alter his movement based on a change in his surroundings?
@Gav Another question for your DM is "What would happen if the bandit's attack had a push or pull, instead of a shift?" would the player's turn end as soon as they were forced to move, because they were no longer on their pre-defined path?
Dec
17
comment Can a character in the middle of a move action alter his movement based on a change in his surroundings?
@Gav One thing you can do is watch how your DM moves his own characters. Does he move them all the way to the end of their movement, and then "back up" to handle opportunity attacks along the way? Or does he move until he receives an opportunity attack, resolve it, and then continue moving? The former course of action is required for option one; the latter implies option two.
Dec
17
comment Does the DM tell the players when a skill check can be used in a conversation?
@PeterSeckler Most of the "talk to an important person" scenes in the WotC modules I've played were modeled as skill checks. That's mostly what I was referring to.
Dec
17
awarded  Nice Answer
Dec
16
comment Can a character in the middle of a move action alter his movement based on a change in his surroundings?
The fighter's text doesn't really help here, because an AoO without associated movement won't stop movement in either model without the specific reference. As to the last paragraph, the difference between model one and two isn't "I move to this square, six squares away" vs. "I move along this path," it's "I move along this exact path" vs. "I move up, then left, then up again (i.e. one square at a time, making decisions based on the results of that movement)."
Dec
16
comment Can a character in the middle of a move action alter his movement based on a change in his surroundings?
@Gav I believe the advantage of that attack is when it's used on the bandits' turn. Allowing them to hit, shift out of a threatened square, and then use a movement action.
Dec
16
comment Does the DM tell the players when a skill check can be used in a conversation?
@Sparr -- Meaning the insight paragraph? This can be balanced out by having NPCs react negatively to being given the third degree. The bonus is usually used to represent the difference between simply listening and observing, and actively interrogating a subject looking for lies. Still... You're right, and not everyone likes giving a bonus for that sort of skill use.
Dec
16
answered Does the DM tell the players when a skill check can be used in a conversation?
Dec
15
answered Can a character in the middle of a move action alter his movement based on a change in his surroundings?
Dec
14
comment How does surprise actually work in 7th Sea? Does it?
Yeah, that's one way to end up with surprise part-way through the combat. But the more common "jump out of the shadows" kind of surprise is what my party is more likely to engage in, and that seems to be the most confusing case in 7th Sea.
Dec
14
revised How does surprise actually work in 7th Sea? Does it?
In retrospect, tags don't feel "strong" enough for questions about non-D&D games.
Dec
14
revised How does surprise actually work in 7th Sea? Does it?
added 230 characters in body; added 84 characters in body
Dec
12
revised How does surprise actually work in 7th Sea? Does it?
Fixed minor typographic errors.
Dec
12
asked How does surprise actually work in 7th Sea? Does it?
Dec
12
revised What Do I Need to Know to Run a Mountaineering Adventure on Nanga Parbat in 1970?
1970 as a tag doesn't seem like it's going to be terribly useful.
Dec
11
comment How to create a D&D 3.5 player character race for Poison Elves
IIRC, +STR is considered more expensive in D&D 3.x than other stats. Usually races with a bonus to STR have two or more penalties to compensate.