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Jan
29
comment Why does a d10 count from 0 to 9?
@MontyHarder This is simply the idiom in common use. File it in with danishes and guinea pigs.
Jan
29
comment Why does a d10 count from 0 to 9?
@MontyHarder You're thinking of the technical term percentile, used for grouping demographic data (e.g. I am in the first percentile of users on this site! Woo!). The definition here is looser, it basically means "thing you roll to get a percentage." Charts are often arranged from 01 - 00 (at least in D&D). This has the advantage of being able to say "I have a 1% chance of rolling 1 or less; a 10% chance of rolling a 10 or less; a 100% chance of rolling a 00 or less; etc."
Jan
28
comment How do you transition from 1-page dungeon map to battle mat?
@Yotus I've generally not found this to be a problem (my group is fairly reasonable about metagaming, and the "check out the big room" strategy is often not a good one anyway). For cases where it is an issue, refer to the rest of this answer; i.e. draw the map chunks yourself, and cover them up with paper.
Jan
21
comment Am I designing my campaign setting to be too specific?
@Nitsua60 I guess I muddled the topology a bit. I was thinking of an area with the player at the center, and the "top-level" stuff at the edges. That gives you a reverse donut: filled in at the center, then an empty ring, then filled in at the edges. If you picture the players at the bottom of an area, top-level stuff at the top, and detail visualized as horizontal growth, you do indeed get an hourglass shape.
Dec
29
comment Threatend fields for a large person with a long spear
@KRyan Could you point to an example you feel is inconsistent?
Dec
29
comment Threatend fields for a large person with a long spear
@KRyan I saw a fair bit of forum chatter suggesting three, and it fits better with the way I'd use the terms. But of course that's all just hearsay. If you have a citation for the other way around, I'd love to hear it!
Dec
29
comment Threatend fields for a large person with a long spear
@KRyan Reach weapons double a creature's "Natural Reach," and Lunge increases "Reach." There are three interpreations: 1. Natural Reach and Reach are the same (but then why do they go to the trouble of specifying the phrase "Natural" in the rules?). 2. Reach is a subset of Natural Reach (this is the interpretation you appear to be using); meaning that effects that increase Reach increase Natural Reach, but not vice versa. 3. Natural Reach is a subset of Reach (my interpretation); meaning that effects that increase Natural Reach increase Reach, but not vice versa.
Dec
15
comment How many attacks does a character with “Extra Attack” and the “Polearm Master” get at level 5?
To expand on this... There is a difference between "making an attack" and "taking the attack action." Polearm Mastery grants the former, while the Extra Attack class feature improves the latter.
Nov
10
comment Is there a resource for Animal Ethics and Intelligence?
5e is very canny about not putting limitations on alignments, making the ethics of killing things something your group has to decide for themselves. For past editions, I think alignment is not a straitjacket is the best advice.
Sep
23
comment What is an appropriate encounter in Deathwatch?
@elsi You're misreading Aramis's answer. The NPCs' damage is either -1 or (later) 2. 7 is the number of PCs present. More details can be found in this breakdown of the post (Note to other users: feel free to use anything from the pastebin to make Aramis's answer clearer. I don't know enough about Deathwatch to be comfortable editing around all those acronyms and jargon).
Sep
1
comment What happens if I Minor Conjuration an object I have seen - but didn't know it was magical?
@Joshua I have that as a recommendation under the house rulings section. It isn't in the Raw section because that is not what the ability says it does.
Jul
23
comment Is making a bet you can't lose an evil act?
@SigTerm There is a distinction between the physical forces of Good (celestials, radiant energy) and Evil (undead, fiends, necrotic energy), and the good and evil alignments (when applied to player characters). "Alignment is not a straightjacket for restricting your character." Vile Darkness and Exalted Deeds do tweak this system a bit, though.
Jun
12
comment Does Protection from Evil protect you from Suggestion?
@KRyan It looks to be an intensifier. Saying "Yes, even this." It likely serves the same purpose as the note about Protection From Evil at the bottom of the Dominate Person spell... To elaborate on a consequence that some number of playtesters didn't immediately grasp.
Jun
12
comment Does Protection from Evil protect you from Suggestion?
@Kryan Not really. The phrase "ongoing mental control" is still in the "including" clause of Protection From Evil. Suggestion is still "exercising mental control."
Jun
9
comment How far do I need to be from a creature to be outside its reach?
@Matthieu Thanks, clarified.
Jun
4
comment Are the immunities granted by Rank 0 and Rank 1 deity redundant?
@KRyan I've added a section addressing your question.
Jun
3
comment Is making a bet you can't lose an evil act?
@HeyICanChan Ah, I see. You're not concerned with character alignment, so much as falling afoul of the evil acts clause on an exalted feat. I've added a section to cover this, but... Good luck on that one.
Jun
3
comment Is making a bet you can't lose an evil act?
@HeyICanChan Short version: good characters can commit evil acts; and vice versa. Extraplanar stuff like spells and positive/negative energy can be objectively good/evil. I haven't the text of the "tricking someone into buying a cursed item" clause, but my memory is that it was listed as an example of a thing someone evil does.
Jun
3
comment Do flaming weapons with the trip special weapon feature deal their extra damage on trip attempts?
Thanks for the quote! The called out interaction between Vital Strike and Trip is exactly what I was looking for.
Jun
3
comment Do flaming weapons with the trip special weapon feature deal their extra damage on trip attempts?
Trip is a combat maneuver, which calls for an Attack Roll. Attack rolls deal damage ("If your result equals or beats the target's Armor Class, you hit and deal damage."). How does Trip not inflict damage?