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You can't do that! It's contrary to the specific levels of immersion and simulationism that I like!

ಠ_ಠ


Aug
25
comment Are size bonuses already incorporated into large races' attribute modifiers?
Note that the Trox does take a -1 penalty to attack rolls due to being a large creature. It's part of the attack roll formula: Base attack bonus + Strength modifier + size modifier
Aug
1
comment Star Wars D6 Skills and Advanced Skills
@Kilo You're welcome! If this answered your question, please accept it (check-mark shaped button in the upper-left of the question), so that others know your question was answered.
Jul
29
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@Keoma Adam Dray is a commentor on this thread who expresses the viewpoint the OP was asking about. And while I thank you for some interesting reading regarding Lumpley's principle, we seem to be at the point of talking past each other. I feel my answer stands as it is for this question as expressed. If you are interested in a more specific form of the question, feel free to ask a new one.
Jul
29
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@Keoma As to my arguments, they are not Tautological (self proving). Tautological would be "people define RPGs this way because people define RPGs this way." My statement is "Some people define RPGs this way because [reason varies too wildly to state succinctly, please clarify question]."
Jul
29
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@Keoma Who holds the belief is the easiest access to precisely what the belief is. We can look at Lumpley's writing to find out why he excludes solo RPGs (apparently mostly because he doesn't think they'd be fun without an external observer).
Jul
29
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@Keoma My answer, from the first paragraph to the last, lists one fundamental reason why role playing games must, by their very nature, be played in a group: Because "played in a group" is part of the definition (some people) use for the phrase "Role Playing Game." As to why they define it that way, Vincent Baker (Lumpley) likely had specific reasons for defining it that way. Those reasons are not necessarily the ones used by Adam Dray in his comment to "Do solo RPGs exist?", or others.
Jul
29
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@Keoma The question is not about the Lumpley Principle, the Lumpley Principle is one example of the phenomenon the question asks about. If the question was about the Lumpley Principle specifically, it would be a much better question with a much more precise answer. Likewise, this answer isn't about whether solo RPGs exist, but about why someone might say they do not... Which is what the question asks for.
Jul
28
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@GMNoob The problem is that the phrase as we understand it is too specialized for OED to have much chance at it. For example, their definition breaks down for the sentence "In recent years, Call of Duty has begun to add RPG elements..." The word is simply too fractured at this time.
Jul
28
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@GmNoob I'm not quite following what you mean here. I would hardly consider the OED to be experts on RPGs, nor is my personal definition terribly important.
Jul
28
comment What is usually listed as evidence that RPGs are inherently a 2+ person activity?
@user15299 There is no single, official definition of the phrase "Role Playing Game." Therefore there can be no "evidence" of the type you are looking for (one way or the other).
Jul
24
comment What are possible ways to deal with a player who frequently switches characters?
Some players have the most fun creating new characters on a regular basis. It may not be a case of a player not finding what they want, so much as it's a case of a player wanting to change up characters on a regular basis.
Jul
24
comment What are possible ways to deal with a player who frequently switches characters?
Related: rpg.stackexchange.com/questions/24420/…
Jul
11
comment Are initiation and submersion intended to have such a major Karma disparity?
The primary feedback methods are upvoting, and accepting the best answer, yes. If you want, it is not unusual to post "thanks" as a comment to an answer, but it isn't necessary. The comment may eventually get cleaned up, depending on who sees it. DEFINITELY DO NOT post a new answer saying thanks, though.
Jun
27
comment How do you Create a Campaign?
@JonasWielicki Not really. See this Meta thread: meta.rpg.stackexchange.com/a/3054/77
Jun
27
comment Why is interrogating done with roll+CHA instead of +STR?
@WouterLievens The first question is: Will the bandit tell them what they want to know if they just ask? If the answer to that is "yes" (because he's having second thoughts about his life, or wants to screw over his employer or whatever), then no roll is required. If he won't just tell them, then they need leverage and Parley.
Jun
26
comment Why is interrogating done with roll+CHA instead of +STR?
@SevenSidedDie Sure. Also, sometimes the sack of muscles succeeds at a Charisma check.
May
11
comment Do “On Critical Strike” effects continue to chain off of each other?
@Zachiel Could you include a reference to how the rules have changed?
Apr
20
comment How to handle player knowledge when they fumble a knowledge roll
Related: How do you discourage "player knowledge" as a GM.
Apr
7
comment Which skill check (if any) lets characters free themselves from rope bindings?
The two rules boxes look identical to me, right down to "Make an Acrobatics check to..." Is that how it appears in the linked sources, or is that a typo?
Mar
7
comment If I turn into an earth elemental, how blind am I?
@litolic I'm not quite sure where you're getting first level and "Wild Shape 1" from. This was in reference to the Wild Shape class ability of an 8th level Druid, which functions as the spell Elemental Body II does.