| bio | website | |
|---|---|---|
| location | Massachusetts | |
| age | 30 | |
| visits | member for | 2 years, 8 months |
| seen | 1 hour ago | |
| stats | profile views | 74 |
Some coding projects and notes. http://code.sagotsky.com
Opinions on RPG game mastering. http://gm.sagotsky.com
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9h |
comment |
GM Help - Arguing K.L. I think so? The part that I had to figure out was that most of the players would come up with ideas for an hour. One player would debate ideas all night if you let him. I had to make sure everyone was coming up with things instead of just responding to that one player. |
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13h |
answered | GM Help - Arguing |
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1d |
answered | GM Help - Bump on a log player |
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Jun 14 |
reviewed | Approve suggested edit on Does making an opportunity attack with a ranged weapon provoke an opportunity attack? |
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Jun 9 |
awarded | Good Question |
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Jun 8 |
comment |
How to deal with a player who takes things personally? I have friends I don't game with. They don't have the personal conduct to be part of the game table. I'm not sure if your friend qualifies, but it's probably worth having a discussion with him about. |
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Jun 6 |
answered | How should a DM recover from major player plot derailment? |
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Jun 1 |
reviewed | Approve suggested edit on traveller tag wiki |
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May 16 |
comment |
What systems do use-based skill upgrades well? Filled out my second requirement a bit more. I was having trouble phrasing it when I first wrote up the question. Would the question be more answerable if I changed the title to something like "What are the different ways systems do use-based skill upgrades?" |
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May 16 |
revised |
What systems do use-based skill upgrades well? Expanded on what sorts of game I'm not interested in |
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May 16 |
asked | What systems do use-based skill upgrades well? |
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May 16 |
awarded | Nice Answer |
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May 15 |
comment |
How should GM deal with 'standing orders'? @jhocking oddly enough I've actually used that one. |
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May 15 |
answered | How should GM deal with 'standing orders'? |
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May 13 |
awarded | Nice Answer |
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May 13 |
comment |
Tools for tracking NPC/PC relationships and attitudes It probably wouldn't be too time consuming for someone so inclined to write a script that translates "Fred" "Loves" "Alice" (or maybe "fred -loves alice" to keep the quotes from being overwhelming) into that digraph definition. I wonder how many relationships and how complex a graph one could need for an RPG... |
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May 13 |
answered | Tools for tracking NPC/PC relationships and attitudes |
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May 3 |
answered | How do you make a new NPC likable? |
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May 1 |
revised |
Any free and private wiki-like services for campaign tracking? added 662 characters in body |
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Apr 30 |
answered | In-game rewards for game-related work? |