10,640 reputation
1754
bio website
location Massachusetts
age 30
visits member for 2 years, 7 months
seen 19 hours ago
stats profile views 72

Some coding projects and notes. http://code.sagotsky.com

Opinions on RPG game mastering. http://gm.sagotsky.com


Nov
30
answered What are good techniques for resurrecting a stalled campaign?
Nov
30
comment When and how should I get the players to cut back on their out of character chatter?
Oooh, I like this idea. I'm a big fan of outsourcing GM work under the guise of player responsibility. I've done similar things by appointing a designated rules lawyer to handle easy, non subjective questions.
Nov
29
awarded  Nice Question
Nov
29
answered How to get back into gaming?
Nov
29
awarded  Editor
Nov
29
revised When and how should I get the players to cut back on their out of character chatter?
added 555 characters in body
Nov
29
comment When and how should I get the players to cut back on their out of character chatter?
I've tried #1. They are aware it's a problem. We run in to the problem of finishing up one last topic. There's always someone who has to get the final word in and then we can game. #2 also seems likely. I prefer a chatty game, but the players took a combat heavy path recently. They're at the end of that though, so we'll see if returning to a more social game helps.
Nov
29
asked When and how should I get the players to cut back on their out of character chatter?
Nov
28
answered How can I make my game more “noir” as a GM?
Nov
24
answered Are there any magic items that greatly improve insight, or allow a character to discern lies?
Nov
24
answered Are there any magic items that greatly improve insight, or allow a character to discern lies?
Nov
23
answered Do creatures occupy cubic space, or are larger creatures still one square tall?
Nov
23
awarded  Scholar
Nov
23
accepted How should I budget for ally/third party NPCs in 4e combats?
Nov
23
answered What's the cheapest, good way for someone to try getting into painting miniatures?
Nov
22
comment How should I budget for ally/third party NPCs in 4e combats?
I've put some more thought into the amount to budget. My current thought is to add a fraction of an encounter's XP, determined by that group's position in the combat. What I mean by that is that the first faction adds full XP to the budget. Second faction adds half. Third faction adds a third. So if a single fight is worth 1000, a fight pitting the PCs against two separate groups would be 1500 (so each group is 750). Against three groups would be 1833 (giving each group 633). I think that's as far as any other formula I'm likely to find. Comments?
Nov
19
awarded  Commentator
Nov
19
comment How should I budget for ally/third party NPCs in 4e combats?
For the other idea, does doubling it work? I feel like they'll face a potentially bigger threat. But if they're only fighting half the force at once (effectively a normal sized fight), they'll deal with that and then finish off what remains from the other half of the combat. Full XP in that case seems high. Maybe the second half is only worth half as much?
Nov
19
comment How should I budget for ally/third party NPCs in 4e combats?
I hadn't considered adding up XP after the fight is done. That's probably a good idea if the fight doesn't go how I planned (ie, if the party successfully allies with one group immediately and slaughters the other group, I'd give them the fraction they did earn (plus a bonus for quick thinking and diplomacy)). It doesn't really tell me what to put on each side of the battle though.
Nov
19
awarded  Student