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Apr
18
revised Can an Acrobatics skill check reduce falling damage?
deleted 43 characters in body
Mar
19
revised How can I adapt GURPS (4e) to work with D&D (5e)?
linked to roll distribution thread
Mar
18
revised How can I adapt GURPS (4e) to work with D&D (5e)?
Added HP difference and philosophy change
Feb
24
revised Do you need to be able to see the Mage Hand to use it?
Typo
Feb
21
revised Do you need to be able to see the Mage Hand to use it?
added 653 characters in body
Sep
15
revised How do I learn enough about military tactics to run credible military-type NPCs in combat?
Based on comment
Jul
29
revised Is there a good way to distribute pregenerated characters?
based on comment
Sep
3
revised Dominate and interaction with environment
deleted 1 characters in body
Jul
29
revised Differing Starting Points Levels
added 21 characters in body
May
28
revised How can I create a Prisoner's Dilemma-style choice in Paranoia?
added explicit reference
Mar
27
revised Superhero cinematic gaming — looking for a system
Defined "interaction between players"
Jul
6
revised +1 from Versatile Weapons
clarify relatinoship with Brutal
Jun
2
revised Building Campaigns to Characters' Strengths and Weaknesses
Made question less "poll-y"
May
31
revised Cortex rules: how to handle complications
edited title
May
15
revised From Serenity through Battlestar Galactica to the Stand-Alone Rules for Cortex, what has been changed?
added 87 characters in body
Dec
5
revised Invoker's Hand of Fate ritual
deleted 1 characters in body
Dec
3
revised Invoker's Hand of Fate ritual
changed "power" to "ritual"