1,727 reputation
614
bio website unclemattsplace.blogspot.com
location
age
visits member for 3 years, 5 months
seen Feb 3 at 15:33

Freelance writer and editor. Wrote my master's thesis about board games. Great wife and kids. Had some d20 and Ars Magica stuff published. Clearly lacking in pronouns.


Oct
25
awarded  Yearling
Oct
4
awarded  Revival
Sep
19
comment How to add a player who joined after the campaign started?
I'd also suggest a pleasant-yet-firm conversation with the new player about how "not something his character would do" is not a good excuse. He's there to play with an established group, so he needs to make a character that would work with that group.
Sep
16
comment How can I make a villain's arcana more interactive?
Lemme clarify. When a Flaw is going to cross the players' path, have an outcome in mind. Think about a helpful thing that might happen if the PCs trigger it - information is revealed, a combat advantage is gained, your carefully-plotted story is completely derailed for some exciting new thing, etc. It's all about outcomes. Think of something that the players (and ideally their characters) would find entertaining, and have it up your sleeve if you need it.
Sep
16
comment How can I make a villain's arcana more interactive?
Nothing specific to individual Flaws. In general, if a Villain shows up in one of our adventures, they're actively pursuing something. I do try to shape these goals with the Flaws in mind - the Scheming person has crossed our path because he wants the emerald necklace as one of the seven steps in his plan to humiliate Lord Montbatten. I have no idea how the necklace fits in to this plan, but I don't have to. The Schemer wants it, the PCs want it, and if the Flaw is triggered I have Schemer babble about his plan or become blinded to other dangers or etc.
Sep
15
answered How can I make a villain's arcana more interactive?
Jul
1
comment How do I make my overpowered character more fun to play?
And at the end of the day, that's what it's all about - zombie Nazis with comically large helmets, blundering around the landscape until the PCs show up...
Jun
29
answered How do I make my overpowered character more fun to play?
Mar
31
answered How to deal effectively with a player unable to lose?
Mar
23
awarded  Organizer
Mar
23
revised Out-Of-Control Characters
edited tags
Mar
23
comment Out-Of-Control Characters
If the player is the problem, don't try to fix it through their character. That comes across as heavy-handed and cruel. Talk to them about how they're playing, and how you thought they were going to play. If it's just the character, same advice. I find this is easier to fix outside the game, when you can easily talk about what everyone wants and expects. Doing it in-game can turn it into a PC-vs-DM contest, and it sounds like you don't want that.
Dec
23
awarded  Self-Learner
Dec
23
answered What are your play experiences with The Secret Lives of Gingerbread Men?
Dec
21
revised What are your play experiences with The Secret Lives of Gingerbread Men?
edited title
Dec
21
awarded  Commentator
Dec
21
comment What are your play experiences with The Secret Lives of Gingerbread Men?
True, although my actual question specifies play experience. I've edited it to clarify. Thanks!
Dec
20
awarded  Editor
Dec
20
revised What are your play experiences with The Secret Lives of Gingerbread Men?
Clarified my question.
Dec
20
comment What are your play experiences with The Secret Lives of Gingerbread Men?
(Also, I'm not looking for adventure suggestions, much as I appreciate the sentiment - I want actual play experience.)