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visits member for 2 years, 8 months
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Freelance writer and editor. Grad student in history. Great wife and kids. Had some d20 and Ars Magica stuff published. Clearly lacking in pronouns.


Nov
29
answered When and how should I get the players to cut back on their out of character chatter?
Nov
23
comment What are the essential elements of Legend of the Five Rings?
L5R clans, like character classes, are a way to say "this is how I intend to play the game." They aren't as restrictive as classes, exactly, but they set up certain expectations. Again, your Crane character is probably snooty, rich, and annoyingly good at things - whether a samurai or a shugenja, a Crane will be expected/assumed to act certain ways. Similarly, a Scorpion will presumably wear a mask, skulk around, and act shifty. That doesn't mean you have to do that, any more than a sword-n-sorcery fighter has to wield a big weapon and hit stuff, but it's the expectation folks will have.
Nov
23
comment Settings and game mechanics for Sherlock Holmes–inspired theme
How is "system doesn't matter" a negative? I'm genuinely curious.
Nov
23
answered What are the essential elements of Legend of the Five Rings?
Nov
22
answered Can a player use their passive defense while a zweihander is waiting to be reset?
Nov
17
awarded  Critic
Nov
15
answered Are there any good tabletop RPGs for young beginning players?
Nov
12
comment As a GM, how do I keep Dungeons & Dragons more interesting for young players?
@YogoZuno - Fair point. I never liked MMOs, so a game that mimics their style is more confusing. But to someone who knows them, it's a great starting point. Thanks!
Nov
12
awarded  Nice Answer
Nov
11
answered Alternative to Barbarian's Rage in DnD 3.X?
Nov
9
answered As a GM, how do I keep Dungeons & Dragons more interesting for young players?
Oct
29
answered What is the relationship between Yuan-Ti and Nagas?
Oct
29
awarded  Supporter
Oct
28
comment How can I make a Mi-Go city seem dangerous?
It depends partly on your players. If they're going to charge into combat no matter what, well, you do have a problem. They're probably the wrong players for a sneak-through-the-creepy scenario. However, if they have some sense of self-preservation, confront them with something that can destroy them - but only IF it catches them, and it can aaaalllmost-but-not-quite-catch them.
Oct
27
answered When GMing a game, how much should you prepare in advance?
Oct
26
answered How can I make a Mi-Go city seem dangerous?
Oct
25
awarded  Teacher
Oct
25
answered Differences between point-based character advancements and class/level-based character advancement?