| bio | website | |
|---|---|---|
| location | ||
| age | 37 | |
| visits | member for | 2 years, 7 months |
| seen | 1 hour ago | |
| stats | profile views | 34 |
In The Beginning Was The d20. Daniel is a long-time computing geek who spends his days spreading this good word. Interests include painting, medieval swordsmanship, and every conceivable form of game design.
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Feb 16 |
answered | How should I interpret “rival” when playing out the Envy vice? |
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Feb 15 |
reviewed | Leave Open Tried all the existing advice, but players still never roleplay fear |
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Feb 15 |
awarded | Nice Answer |
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Feb 12 |
comment |
Should I read the Dresden Files fiction before I get the RPG? @thatgirldm: Oh, sure, if you're going to read the whole series, you should go back and fill in Storm Front. But if the aim is to start with a book or two to get the feel of the character and universe, it's not quite a representative start, and it's definitely not the best novel. Fool Moon and Grave Peril give a much better picture. And even later on, the "how I learned Fuego" short story introduces that big-spoiler-plot-arc much better than Storm Front does. |
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Feb 6 |
comment |
GMs and MCs, When do you say, 'No,' to your players? Wow. A beautiful answer, neatly encapsulating what's different about Dungeon World. (Notice that my entire answer fits inside case 2, with room to spare!) +1 for you. |
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Feb 5 |
comment |
Should I read the Dresden Files fiction before I get the RPG? A perfect summary; +1. If you only care about the Fate rules, then DF YS is the best book to read until FATE core comes out. If you care about running games in Dresden's world, the books are not completely necessary - but they'll be a huge help. |
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Feb 5 |
comment |
Should I read the Dresden Files fiction before I get the RPG? A side note... if you want to read one of the books first, you don't have to start with Storm Front - it's a clumsy early work by comparison to the rest of the series. Fool Moon (the second novel) gives just as solid a picture of the world, and is a better novel. The plot proper starts in the third, and anything after about book six will make no sense unless you're reading the entire series. |
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Feb 4 |
comment |
How does a skill modify another skill? DFRPG still uses restrict and complement, but they're relegated to a sidebar of useful terms - it's on YS p214. |
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Feb 4 |
reviewed | Excellent How would I quickly put together a believable map of an area? |
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Feb 4 |
reviewed | Satisfactory Advantage of Howling Helm in combat |
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Feb 4 |
reviewed | Satisfactory Looking for survivalist compound materials |
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Feb 4 |
reviewed | Excellent How does 'Warp in the Weave' interact with moveable area-effects? |
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Feb 4 |
awarded | Custodian |
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Feb 4 |
reviewed | Satisfactory How to factor the xp cost of poison/magic weapons into an encounter |
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Feb 4 |
reviewed | Excellent What should a DM do if a player wants to do something impossible? |
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Feb 4 |
reviewed | Excellent Technomancer's Dragon Hoard - What to do with all the credits? |
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Feb 4 |
reviewed | Satisfactory Games with mechanics for dreams |
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Feb 4 |
reviewed | Excellent Are two creatures sharing one square adjacent to each other? |
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Feb 4 |
reviewed | Satisfactory How does becoming undead interact with constitution increases? |
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Feb 4 |
awarded | Custodian |