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In The Beginning Was The d20. Daniel is a long-time computing geek who spends his days spreading this good word. Interests include painting, medieval swordsmanship, and every conceivable form of game design.


Aug
7
answered How do I run Paranoia for just one player?
Aug
4
awarded  Guru
Jul
15
comment Is Fate Accelerated Edition lighter in tone than Fate Core?
Hello, and welcome to the site. It's always good to have an official answer!
Jul
12
revised What information a DM should have at hand when in an encounter?
Added point by YogoZuno about not needing combat stats. And fixed a typo.
Jul
12
comment What information a DM should have at hand when in an encounter?
I know player hp maximum values just so I have a vague sense of how much damage my monsters are doing compared to what the party can take. Yes, players often have conditional defences, but they also usually don't, and it's nice not to have to ask "did they hit?" every time. YMMV though, so I'll edit that point in.
Jul
12
answered What information a DM should have at hand when in an encounter?
Jul
9
comment What skill should a Tech-priest use for reprogramming machines?
@lunadir: I think you can reprogram machines to do other tasks (or "Suborn the Machine Spirit to abandon it's duties"), but it should be treated the same way as repair of that machine would be. What you can't do in 40k is write a general-purpose virus or program - it's strictly one device at a time. (Again, Tau probably could.)
Jul
9
reviewed Leave Closed What typed-damage builds (item & feat) exist for ki-focus implements in 4e?
Jul
9
reviewed Reviewed Is there a playable undead race?
Jul
9
comment Setting up a new world scenario, any good planetary system references?
Hello, randomblink, welcome to the site. Because we're an expert Q&A resource our rules are tighter than on most sites, and this question is likely to be closed as "too broad" - it invites lists of resources, rather than a definitive "right" answer. I'd recommend rephrasing it to ask more about exactly what your world is like and what you need; this should let someone give you a single answer that fills your needs.
Jul
7
comment What skill should a Tech-priest use for reprogramming machines?
@lunadir: Sure, there's software involved, but the skill to roll in game should be based on the hardware. 40k people learn programming as part of the handling of specific devices, not as a general abstraction. It's not that they have everything precooked; it's that they don't have .Net or Java, just cruder embedded languages. (This is getting kinda involved; can you explain what needs improving in the answer directly, or should we take this to chat?)
Jul
6
comment What skill should a Tech-priest use for reprogramming machines?
@lunadir: There's no evidence that 40k has a standard network protocol, just a mass of individual protocols used by specific gadgets. Much less an office suite as we understand it. It's generally going to be Tech-use, but the key is: forget that it's software, use whatever skill is appropriate to do it in hardware. "Write addon to office" should be viewed as "use the computer that you're running office on" for skill purposes. There is no generic algorithmic coding, because they've lost the concept of generalised algorithm.
Jul
6
comment When changing a PC's actions based on an aspect, is it better to Compel or Invoke for Effect?
@wraith808: This would be a good question, but it's not a good comment. And yes, Dresden invokes are more complicated, but the basic idea of the split between the two was correct, and is only more so in Fate Core.
Jul
6
answered What skill should a Tech-priest use for reprogramming machines?
Jul
6
comment When changing a PC's actions based on an aspect, is it better to Compel or Invoke for Effect?
@Ryno: Probably better to ask in chat than in comments. But yes, that's correct; invoke/tag adds the usual +2 or reroll to a roll; compels force actions/inactions that suit the aspects.
Jun
25
answered Are there any good tabletop RPGs for young beginning players?
Jun
21
comment For a group of 20-50 people, what would be some apocalyptic survivalist LARP set ups that would work with the group size and skill level?
@called2voyage: No major differences from SO. Our standard of "factual" has to be a little fuzzier sometimes, but the usual SE rules about answerable questions and examples from practical experience apply.
Jun
21
comment How Fate games could go wrong and how to prevent that
+1 for amazing. I feel like the back half of this answer is a full and important answer in its own right to a much more general question about social contracts and avoiding triggers, and I'd love to see it widely read.
Jun
21
comment How Fate games could go wrong and how to prevent that
@Flamma: The question is specifically about transitions from D&D, where the GM is extremely adversarial compared to Fate. In a D&D game it's hardly unusual for figuring out how the NPCs are trying to kill the party to be most of the GM's job for a session. In Fate it's 5% of the job, or less. (D&D also has a more hostile world than most Fate games; there's little Fate equivalent to "dungeon crawl".)
Jun
21
awarded  Nice Answer