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In The Beginning Was The d20. Daniel is a long-time computing geek who spends his days spreading this good word. Interests include painting, medieval swordsmanship, and every conceivable form of game design.


Sep
3
comment How do I switch from combat-based play to roleplay-included play in D&D?
+1. And Superman's extremely interesting... when faced with a problem that can't be solved by hitting things.
Aug
30
comment High-Tech Dungeon Crawling in Hard Sci-Fi
This is the quintessential Eclipse Phase answer. In a post-scarcity economy, only data has true value. (And, in Eclipse Phase, bodies. There's a morph shortage, after all.)
Aug
29
comment Why is attacking from higher ground an advantage?
True, although even in those armours, head strikes are generally bad. Concussion --> falling over --> bad things.
Aug
28
comment What is this fantasy system where you roll d10s and find matches and runs?
Hello, Adrian, and welcome to the site. @SevenSidedDie: That sounds like an actual answer to me; submit it and I'll upvote.
Aug
28
comment How do you reassure a parent who is worried about RPGs being unhealthy for their children?
@Runeslinger: I feel this is an answer. It's unsatisfying and needs expansion, but it is an answer.
Aug
27
comment Reducing Preparation time for Gumshoe GMs
+1, wishing for +5. I don't have an answer, but this is an excellent question.
Aug
26
comment What about character death should be included in a social contract?
@Yaztromo: Actually, all of these were originally developed for my OD&D games. None of these questions are really edition- or even game-specific. (That's why I specifically noted the places where edition assumptions do make a difference.)
Aug
18
comment In D&D 4e powers with effects based on a stat, does 1/2 your level count for the effect?
Hello and welcome to the site, Guard No. 67. I've done editing on your question to make the title clearer; I hope this matches what you meant.
Aug
17
comment “Phys-repping” a large creature at a LARP?
Additional note: I've seen the Avenue Q puppets used in a LARP. It went very well.
Aug
17
comment How do I estimate puzzle durations?
This is correct, but take the comment by @SevenSidedDie into account. After you beta test, allow for extreme outliers. (I once broke the pacing on a LARP by solving a fifteen-minute-to-half-an-hour puzzle in under two. The refs weren't counting on anyone being able to write backwards in runic reflected in a cylindrical mirror. Spatial awareness is cool.) Once you know your players well you can tighten the estimate; until then assume one bad day can triple the time and one smartass mathematician can cut it by 75%.
Jul
29
comment Difference between writing a one-off scenario and writing a quest for a campaign?
+1 for point 4. Being hired to do a job is usually not a good use of game time. Learn a lesson from Star Wars - start off with action in progress; explain why during the scene, not before. In a one-shot your game minutes are a precious resource; use every one to effect.
Jul
27
comment Choosing between Tales From the Floating Vagabond and Paranoia for a “one-shot.”
I have to vote against this. It's a brilliant and well-written answer... which expressly doesn't answer the question.
Jul
12
comment What are some good skills and stunts for a mortal lawyer in Dresden Files?
Stunt-wise, pay particular attention to Contacts stunts, the Deceit stunts 'Honest Lies' and 'Takes One to Know One', all the Empathy and Rapport stunts, and the Performance stunt 'Pointed Performance'. Take stunts which complement your best skills and reflect the kind of character you imagine.
Jul
9
comment Best answer for people concerned about RPG activities being occult or dangerous?
@GMJoe: So play an RPG that doesn't look like it when you show the rules. (Dread, Monkey, Microscope, Fiasco.)
Jul
4
comment Could a “Fog of war” prop break a game in any way?
Hello and welcome to the site! Best wishes for your first game.
Jun
29
comment What's the best practice for an Indie-LARP?
+1 for extremely important point which I had neglected to address. Take this answer seriously.
Jun
24
comment Looking for a “Magic Rich” High Fantasy RPG
Everway is appropriate to almost any setting, because it's so system-light - it's been repurposed successfully for things far more distant from the epic fantasy it was designed for. (I've seen the rules used for space opera or superhero games, for example.) Its natural home ground is mythic fantasy, but it easily ranges widely. It would certainly be my go-to system if I were going to GM the kind of world described.
Jun
16
comment Skill Point vs. Refresh Progression/Ratio in Dresden Files RPG?
+1 Excellent answer. In Dresden, Skills and Refresh do completely different things. Love them both for what they are.
Jun
7
comment How do I balance game interactions between a giant mecha that can level cities and its pilot?
Good suggestion. Although if we're going that far out, it's also time to mention the Evangelion-inspired Bliss Stage. It solves the problem with a similar level of teenage-emotion-driven mecha horror plot. swingpad.com/dustyboots/wordpress/index.php?page_id=244
May
26
comment What is this mature RPG System I saw online a few years ago?
Frankly, the combination of brilliant and disturbing is a pretty good Greg Stolze give-away in and of itself.