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Mar
15
comment How can I persuade my DM to play my warlock's patron in a way that respects my character's concept?
Last year I played in a very fun game where my character dressed in blue robes with stars, wore a pointed hat to match, had a long gray beard, carried a staff with a gem on top, did minor flashy magic flourishes all the time, and introduced himself to everyone as a "wandering wizard" — but he was actually monk class.
Feb
25
comment Is spell level a character concept or a player concept?
And if characters know about the power of spells, and particularly if they are studying such power meticulously as a wizard might, there's no reason at all that they wouldn't call the power levels... "levels". After all, we do exactly that for quantum energy levels in the real world — it's not like we cheated and read that in the Player's Handbook for our universe.
Feb
25
comment Is spell level a character concept or a player concept?
For what it's worth, I don't think there's any meaningful difference from a "oh no, that's bringing the mechanics into the game!" point of view between "circle" and "level". We just are inclined to think that "level" sounds more like a game term because it has been for so long.
Jan
22
comment Do I have to worry about individual armor pieces?
youtube.com/watch?v=vncIBREXCwU
Dec
2
comment Would it cause balance issues to combine the warhammer and war pick?
Could you summarize the video, or at least its conclusion?
May
12
comment Great Old One Warlocks: Ways to Counter Create Thrall
@Erik Contingency basically buys you a round, in which hopefully the rest of your party can do something.
Mar
1
comment How can I make weapons of differing quality?
You could just say "dwarven weapons get to reroll on a 1", but this is — to me at least — more fun, and gives a real feel of a quality difference, not just an arbitrary special ability.
Mar
1
comment How can I make weapons of differing quality?
@SevenSidedDie Exactly; and the risk is much lower for higher-quality weapons.
Mar
1
comment How can I make weapons of differing quality?
@SevenSidedDie How so? Under the standard rules, a natural 1 is already always a miss. Nothing is worse; you just have another option.
Feb
6
comment What is the CR/XP-Character Level relationship for opponents?
@sevensideddie Yes, thanks. I will, although not for a bit as I am traveling.
Oct
27
comment Is it a bad idea to steal characters from other media?
"One of my concerns with doing this is that it can make it really hard for your players to separate their player knowledge from their character knowledge" Why is this bad, even when applied to more major NPCs?
Oct
27
comment Is it a bad idea to steal characters from other media?
But "doesn't make complete sense in the game world, and is more or less weird" would be completely at home at many game tables. I'm not sure your examples here really make a general point.
Sep
30
comment Foxes for druids and rangers
This doesn't apply to the question, since it seems unlikely for a companion or shapeshifting, but foxes are a major carrier of rabies in some parts of the world, and for a monster stat block, that makes for a seriously serious attack.
Sep
22
comment Does passive perception supersede active perception?
See also D&D 5e Passive Perception confusion, which has some good answers on how passive vs. active checks are meant to work in the game.
Sep
22
comment Can elves sleep / dream?
So much room for interpretation here! The description doesn't say at all that elves' meditation is developed to mimic sleep, just that it has the same restorative properties. And sure, it may not be instinctive — and perhaps this is why elves aren't considered adults until age 100. Maybe it takes that long to get this skill down, and without it you aren't ready to face the world without the stabilizing/comforting influence of family and community. (Perhaps elvish children are prone to disease and slow to heal, or suffer from mental instability, or both, due to imperfect trance.)
Sep
16
comment Are any 5e multiclassing options particularly strong compared to the base classes?
And... I don't really want to have an Internet fight here either. If everyone thinks the site isn't the right place, fine.
Sep
16
comment Are any 5e multiclassing options particularly strong compared to the base classes?
I'm not having an Internet fight... I'm making a character for an upcoming game. As I said in the question. I mean, I see that this isn't a "look at page 237 and read paragraph 3..." question, but if it were there would be no need to ask for experienced advice.
Sep
15
comment Are any 5e multiclassing options particularly strong compared to the base classes?
@Miniman Yes, but to answer the question, you only need to demonstrate that at least some of them are fine. (Or more ideally, that sets of combinations are fine — as in the example of 3.5E, where martial classes generally multiclass well — and, as a the-way-the-rules-work thing, not as just opinion).
Sep
15
comment Are any 5e multiclassing options particularly strong compared to the base classes?
I don't think that's true; I think the question can be reasonably answered for 3.5 (which is why I started with that), and I don't see why this edition is different in answerability, even if the answer is different. (In, fact, "This can't be determined in this edition, because reasons" might be a good answer, if that were the case.)
Sep
13
comment +1 AC or +20 HP--which is better for a nimble, frontline character?
Although the question talked about +20 HP (as one would get with an increased Con mod at 20th level), I'd love to see answers which consider this at the beginning and middle levels too. Is the answer the same throughout?