| bio | website | batintheattic.blogspot.com |
|---|---|---|
| location | Meadville, PA | |
| age | 47 | |
| visits | member for | 2 years, 9 months |
| seen | May 20 at 18:13 | |
| stats | profile views | 276 |
25 year programming experience.
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Jan 10 |
answered | What's the difference between a roleplaying game and a board game? |
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Jan 8 |
revised |
What are the differences between Holmes, Moldvay, and Mentzer D&D? deleted 1 characters in body |
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Jan 8 |
answered | Moldvay D&D First Round in Encounter |
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Jan 4 |
answered | Melee Combat in Moldvay's D&D Basic |
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Dec 22 |
awarded | Nice Answer |
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Dec 12 |
comment |
How to make GURPS combat fast? In a typical melee where the goal is to down your opponent the only possibilities the players needs to consider is whether a) he has more dexterity, b) has more strength, or c) has more skill, or d) none of the above. Each of the four possibilities has a straight forward set of tactics that you can use to quickly gain the advantage over the options and lessen both the out of game time and in-game time of melee. |
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Dec 11 |
answered | Fighting Withdrawal v.s Retreat in Moldvay's Basic D&D |
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Dec 11 |
answered | Looking for survivalist compound materials |
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Dec 10 |
answered | How to make GURPS combat fast? |
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Dec 3 |
answered | How many things can a player do on his or her round? |
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Dec 3 |
comment |
Moldvay Basic D&D - Mapping using Charater Movement Rates I would take a look a various Adventure Games, MuDs and MuSHs that were developed over the late 70s and 80s before deciding it unsuitable. Many of them were little more than clones of various forms of D&D. And not in the least were SSI's Gold Box Series. |
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Dec 2 |
revised |
Moldvay Basic D&D - Mapping using Charater Movement Rates added 5 characters in body |
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Dec 2 |
answered | Moldvay Basic D&D - Mapping using Charater Movement Rates |
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Nov 27 |
revised |
How do I play a paladin without being a stick in the mud? added 432 characters in body |
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Nov 27 |
answered | How do I play a paladin without being a stick in the mud? |
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Nov 27 |
answered | Earth (and surroundings) in the near future |
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Nov 12 |
answered | Magic college default skill in GURPS |
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Nov 12 |
answered | AD&D 1st Edition, Unearthed Arcana, Cooperative spell casting |
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Nov 12 |
comment |
Enchant Item Spell Scrolls and Potions are permanent once created. You can see this by the rule in various editions that they are good until consumed or used. |
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Nov 12 |
comment |
What role-playing games should I pick for an absolute beginner group? It went very well, character creation was straight forward and they easily grasped the intricacies of combat. Novice referees I found got the idea of creating underground maze as a place to adventure straight forward. However I don't see how adding that is germane to my answer. I noted the advantage of using the system and why along with material to help to get the most of it. I don't need to add that I been refereeing 30 years for a variety of groups at different skill levels along with helping novices to make the answer any better. |