12,405 reputation
32062
bio website batintheattic.blogspot.com
location Meadville, PA
age 48
visits member for 3 years, 8 months
seen Apr 17 at 19:54

25 year programming experience.


Apr
2
comment Slavic AD&D Campaign Setting Resources
Also you can contact me through my Google Plus Profile (link below) and I will be glad to send you the raw text and map images. I would be greatly interested in your comments and impression. plus.google.com/116753362008267799901/posts/p/pub
Mar
26
comment Brief Tutorials for AD&D 1e?
I am would be glad to expand my answer will all the classic AD&D forums and site that I know of that has help and tutorials. But you asked for videos so I will ask first.
Mar
25
comment Most effective means of dealing with lack of players in AD&D 1e?
No having hirelings is a common solution. Just remember to use the morale and loyalty checks on page 36.
Jan
29
comment Infinite wish combo using 3 items
@RobertF, the Rod of Beguiling is what makes it foolproof provided that the caster treats the efreet as a valued friend reinforcing the initial charm.
Oct
28
comment Why is the GM usually the driving force in RPG?
When you are playing your character "as if they are really there" the game is an experience not a story. Like hiking Yosemite park is an experience. The story is about the experience. Sometime the experience makes for an interesting story and sometimes it doesn't. What makes for an interesting experience doesn't always make for an interesting story. Because this the setup for one approach doesn't automatically work for the other approach. As for the question the referees in the original tabletop RPGs were managing an experience not managing a collaborative story.
Jul
29
comment Virtual online tabletop with premade adventure?
How you setup a VTT to run your campaign is a common question I get from friends. The technology is relatively new so many don't know where even to begin. Plus it is a growing aspect of tabletop roleplaying so it will come up more and more. So I don't consider to be overly broad at all.
Feb
15
comment Infinite wish combo using 3 items
If it is three items. It likely involves the following. 1) The Candle, 2) the Iron Flask of the Efreet which compels the imprisoned being to service for 1 turn. However the Iron Flask requires the efreet to fail a saving throw. 3) So the third item is something that cause the Efreet to fail their save when the Iron Flask is used.
Feb
15
comment Infinite wish combo using 3 items
I doubt it is real reference considering it was written in the 2000s. Stuff like that has a habit of getting different eras mixed up. The method I outlined has the virtue of using only the items in the original DMG.
Feb
14
comment Infinite wish combo using 3 items
I will do some more research, I am pretty sure that an Iron Flask for Efreeti is the second item as the trapped creature must perform a service for one turn. The third items needs to be something that will cause a summoned efreeti to automatically fail their saving throw and overcome their magic resistance.
Dec
12
comment How to make GURPS combat fast?
In a typical melee where the goal is to down your opponent the only possibilities the players needs to consider is whether a) he has more dexterity, b) has more strength, or c) has more skill, or d) none of the above. Each of the four possibilities has a straight forward set of tactics that you can use to quickly gain the advantage over the options and lessen both the out of game time and in-game time of melee.
Dec
3
comment Moldvay Basic D&D - Mapping using Charater Movement Rates
I would take a look a various Adventure Games, MuDs and MuSHs that were developed over the late 70s and 80s before deciding it unsuitable. Many of them were little more than clones of various forms of D&D. And not in the least were SSI's Gold Box Series.
Nov
12
comment Enchant Item Spell
Scrolls and Potions are permanent once created. You can see this by the rule in various editions that they are good until consumed or used.
Nov
12
comment What role-playing games should I pick for an absolute beginner group?
It went very well, character creation was straight forward and they easily grasped the intricacies of combat. Novice referees I found got the idea of creating underground maze as a place to adventure straight forward. However I don't see how adding that is germane to my answer. I noted the advantage of using the system and why along with material to help to get the most of it. I don't need to add that I been refereeing 30 years for a variety of groups at different skill levels along with helping novices to make the answer any better.
Oct
12
comment Staying in character and taking it all seriously
Played LARPS, even owned a LARP chapter for several years. I do agree it is easier in some respect. For example when you are talking with NPCs you are really talking to a group of folks like you would in real life instead of a single referee playing a bunch of personae. But LARPS have their own limitation due to the live-action and are not as flexible in the variety of situation they can depict. I feel it is more accurate to say that they both have strengths and weaknesses in terms of roleplaying.
Oct
11
comment Does exploration movement rate in Basic D&D (B/X) include trap/secret-door detection?
On page B9 in Moldavy's Basic D&D it explicitly states that the bonus applies when Elves actively search. In general your answer is good advice but I downvoted as the OP was referring to a specific edition of D&D.
Jul
20
comment How much plot guidance is too much?
The OP goes into more detail than just "How much" and I am responding by showing that complete character freedom requires the same amount of works as a linked series of adventures. This boils the choice to matter of taste and circumstance. I am editing my answer to be clearer on this point.
Jul
13
comment AD&D (1e) Weapon Restrictions
What edition of AD&D are your referring too? 1st or 2nd?
Jul
11
comment Alternatives to D&D and Pathfinder
I didn't realize they were still selling for a $1 but Legend would be a good but slightly more complex alternative to OpenQuest. Also note the monster guide is separate for Legend.
Dec
13
comment How do I help create story around the table without writing it?
Exactly the way to do it.
Jul
25
comment How to organize my 3.X collection based on WotC's internal numbering system?
My material is organized by topic. There are lists of stuff (monster, spells, etc), stuff that expand a specific area in more detail (castle, empire, nobles, romance, wilderness, etc), generic setting (cities, regions, npcs), or specific setting info. I have a four books on creating NPCs and they are all together despite being from different companies for different systems and different eras (80s, 90s, etc).