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bio website glorantha.temppeli.org/digest/…
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visits member for 3 years, 9 months
seen Feb 7 at 10:11

Gaming background in D&D (Basic & 1st ed. AD&D), Traveller, Judge Dredd, Call of Cthulhu, Rolemaster but have played pretty much only Glorantha-based games this millenium, excepting games at cons and some other one-offs. I like reading rulebooks, though. I haven't really followed the D&D rules since 3.5e.


Apr
21
answered Playing on IRC, getting started
Apr
18
comment Do role-playing games have to be fun?
Superb subjective description of that freeform. Where was it, and has it been written up?
Apr
16
comment What are some proven methods of generating attachment to locations/objects in a campaign?
Good summary. "Coolness factor": think Terminus Est; it doesn't really do much, but it becomes like a character in the story because of its backstory, distinctiveness, the way it is woven into events, and sense of mystery.
Apr
11
revised Systems with a dice mechanic that handles very easy and very difficult tasks
got number wrong
Apr
11
revised Are there any games that use dice pools of multiple dice?
fix link
Apr
11
answered Systems with a dice mechanic that handles very easy and very difficult tasks
Apr
5
comment What are the ramifications of replacing a square based combat grid with a hex based one?
+1 Mapping problem is key, without it, I think combat is nicer with hex. Charles de Gaulle airport would fit, I think, much better with a hex grid than a square grid, with all its double toroid layout and linking tubes. So the mapping problem can go either way.
Apr
5
comment What are the ramifications of replacing a square based combat grid with a hex based one?
Great link ... if you have a feeling for Go.
Apr
5
comment Techniques for communicating setting and campaign information to the PCs?
Every player should be able to answer three questions about their character: what community their PC grew up in (e.g., "A now-disbanded entertainer troupe, the Fantasticos"), what their religious beliefs are ("An impious follower of the state religion"), and what political commitments they have made (e.g., "The rumors about Duke Darc are treasonous and my efforts dealing with such traitors has been rewarded...")
Apr
5
comment Using Arms Law with HARP: does this affect play balance?
To agree with this, ICE seem to care a lot about this kind of substitutability. I played a fair bit in an epic Rolemaster/Spacemaster hybrid, where a valuable resource of hi-tec space empires was their uneasy dominion over lo-tec worlds with powerful magic. Balance issues were surprisingly easy to resolve.
Apr
5
comment Using Arms Law with HARP: does this affect play balance?
In case your reaction to this question was "HARP, HARP, I'm sure I've heard of that...", it's the new game by ICE: Shannon Appelcline describes it as "HARP (2004), by Heike Kubasch and Tim Dugger, a Rolemaster-based system which was successfully released as a simpler introductory game" in pt2 of his history of ICE.
Apr
3
comment Dystopian sword & magic settings
@aramis "step up on the food chain" - Not how I see it! HQing isn't, or rather shouldn't be, all about the main heroes who take on the roles of the gods - HQs don't work without the backing of many initiates. I think it's best to see HQ as a history-changing response to a dire external threat faced by a community. Now, the God Learners saw HQing as step up, and see what happened to them...
Apr
3
comment Dystopian sword & magic settings
@aramis: I agree that Glorantha is, in a certain sense, a dysfunctional world - in the game's mythology, the world was broken in the Great Darkness, and Compromise was an incomplete repair of the world. But I take dystopia to mean the communities are corrupt to the core, while Gloranthan communities mostly work very well, as they have to given the terrible external threats they face.
Apr
3
comment How do you optimize in 1st Edition AD&D?
Psionics: First-level characters can kill & incapacitate large numbers of high hit die, low INT creatures instantly with Psi Blast. I played for quite a while in a campaign where about half the PCs had psi, based on an eccentric reading of the rules to calculate chance of have psi - it required a whole lot of house ruling to maintain game interest,
Mar
14
answered Will there be a successor to the Tentacles and Kraken conventions?
Mar
11
revised Dystopian sword & magic settings
fix lots of typos; added 2 characters in body
Mar
11
answered Dystopian sword & magic settings
Mar
9
comment “Learn a new RPG a year”: Which systems are a must-know?
Good summary. Healing is very different in full Rolemaster: it might be worth adding a note about that. You've CWed it: does that mean you are inviting elaboration?
Feb
25
answered Narrativist Gaming: How do you transition more traditionally-trained players into them?
Feb
22
comment What is a good way to get started with Tekumel gaming?
+1, working through what is clearly a very worthwhile, nearly open content game. Favorite sentence so far "Amid the Tsolyáni noblity, the romantic ideal of a warrior fits someone with high Cleverness and low Reasoning."