You won't move the target
The entangled condition prevents movement if the entangled creature is anchored to something. Here, this anchor is the fact that she is glued to the surface.
Entangled
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force.
A tanglefoot bag, when exposed to the air, becomes a strong substance, that isn't easily pushed away.
When you throw a tanglefoot bag at a creature (as a ranged touch attack with a range increment of 10 feet), the bag comes apart and goo bursts out, entangling the target and then becoming tough and resilient upon exposure to air.
And the only ways to remove this to either force your way out (strength check), or to remove the glue with a slashing weapon (damage), or to wait for the glue to dry out (2d4 rounds), or apply an universal solvent.
A creature that is glued to the floor (or unable to fly) can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off.
This means that a simple Bull Rush, an attempt to move the creature against her will, will not simply move them if they are anchored to an immobile object or opposing force (like the ground).
A bull rush attempts to push an opponent straight back without doing any harm. (...) You cannot bull rush a creature into a square that is occupied by a solid object or obstacle.
This is a different condition than attempting to bull rush a Paralyzed creature, which is unable to move, as it is prevented from moving.