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In real life, a tuning fork is an instrument that when tapped against a sturdy object, makes a sound at a consistent key. Usually that's at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object.

The original detail on which key for which fork applies to which plane is from Dragon Magazine 120 pages 42 & 43 in an article titled Plane Speaking: Tuning in to the Outer Planes by Jeff Grubb. There's reason to take this as plausibly canon information: Ed Greenwood, the chief designer of the Forgotten Realms, was one of the editors, and Grubb has worked with Ed Greenwood before in the Forgotten Realms setting. Grubb was in charge of the original Manual of the Planes which this is directly related to, and also had a lot to do with Spelljammer back when it was TSR and not Wizards of the Coast.

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e, but it provides the kind of detail that you might want to add to your campaign. For example the first layer of Carceri ( Tarterus) needed an E flat iron fork. (@HeyICanChan)

In real life, a tuning fork is an instrument that when tapped against a sturdy object, makes a sound at a consistent key. Usually that's at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object.

The original detail on which key for which fork applies to which plane is from Dragon Magazine 120 pages 42 & 43 in an article titled Plane Speaking: Tuning in to the Outer Planes by Jeff Grubb. There's reason to take this as plausibly canon information: Ed Greenwood, the chief designer of the Forgotten Realms, was one of the editors, and Grubb has worked with Ed Greenwood before in the Forgotten Realms setting. Grubb was in charge of the original Manual of the Planes which this is directly related to, and also had a lot to do with Spelljammer back when it was TSR and not Wizards of the Coast.

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e.

In real life, a tuning fork is an instrument that when tapped against a sturdy object, makes a sound at a consistent key. Usually that's at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object.

The original detail on which key for which fork applies to which plane is from Dragon Magazine 120 pages 42 & 43 in an article titled Plane Speaking: Tuning in to the Outer Planes by Jeff Grubb. There's reason to take this as plausibly canon information: Ed Greenwood, the chief designer of the Forgotten Realms, was one of the editors, and Grubb has worked with Ed Greenwood before in the Forgotten Realms setting. Grubb was in charge of the original Manual of the Planes which this is directly related to, and also had a lot to do with Spelljammer back when it was TSR and not Wizards of the Coast.

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e, but it provides the kind of detail that you might want to add to your campaign. For example the first layer of Carceri ( Tarterus) needed an E flat iron fork. (@HeyICanChan)

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HowIn real life, a tuning fork works (in real life)

It is an instrument that when tapped against a sturdy object, makes a sound, usually at a consistent key. Usually that's at 440hz, known as the key of A in music talk. II imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object. The

The original detail on which key for which fork applies to which plane is from Dragon Magazine 120.

https://annarchive.com/files/Drmg120.pdf (Page 42&43, as cited by @HeyICanChan pages 42 & 43 in a comment)

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5earticle titled Plane Speaking: Tuning in to the Outer Planes by Jeff Grubb.

One of the editors is There's reason to take this as plausibly canon information: Ed Greenwood, the setting you're playing in 5e ischief designer of the Forgotten Realms for the most part, his setting. This passed by his editorial desk and was approved for Dragon Magazine 120 in 1987. Alsoone of the editors, Jeffand Grubb has done workworked with Ed Greenwood before in the Forgotten Realms setting. HeGrubb was in charge of the original Manual of the Planes, which this is directly related to, and also had a lot to do with Spelljammer. (Back back when it was TSR, and not Wizards of the Coast).

https://en.wikipedia.org/wiki/Jeff_Grubb The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e.

How a tuning fork works (in real life)

It is an instrument that when tapped against a sturdy object, makes a sound, usually at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object. The original detail on which key for which fork applies to which plane is from Dragon Magazine 120.

https://annarchive.com/files/Drmg120.pdf (Page 42&43, as cited by @HeyICanChan in a comment)

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e.

One of the editors is Ed Greenwood, the setting you're playing in 5e is Forgotten Realms for the most part, his setting. This passed by his editorial desk and was approved for Dragon Magazine 120 in 1987. Also, Jeff Grubb has done work with Ed Greenwood before in the Forgotten Realms setting. He was in charge of the original Manual of the Planes, which this is directly related to, and also had a lot to do with Spelljammer. (Back when it was TSR, and not Wizards of the Coast).

https://en.wikipedia.org/wiki/Jeff_Grubb

In real life, a tuning fork is an instrument that when tapped against a sturdy object, makes a sound at a consistent key. Usually that's at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object.

The original detail on which key for which fork applies to which plane is from Dragon Magazine 120 pages 42 & 43 in an article titled Plane Speaking: Tuning in to the Outer Planes by Jeff Grubb. There's reason to take this as plausibly canon information: Ed Greenwood, the chief designer of the Forgotten Realms, was one of the editors, and Grubb has worked with Ed Greenwood before in the Forgotten Realms setting. Grubb was in charge of the original Manual of the Planes which this is directly related to, and also had a lot to do with Spelljammer back when it was TSR and not Wizards of the Coast.

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e.

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KorvinStarmast
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How a tuning fork works (in real life)

It is an instrument that when tapped against a sturdy object, makes a sound, usually at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object. The original detail on which key for which fork applies to which plane is from Dragon Magazine 120.

https://annarchive.com/files/Drmg120.pdf

Page 42

This was (Page 42&43, as cited previously by, Hey I Can Chan @HeyICanChan in a comment)

HasThe article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork anyways, this. This is old lore, and may not be relevant in 5e.

One of the editors is Ed Greenwood, the setting you're playing in 5e is forgotten realmsForgotten Realms for the most part, his setting. This passed by his editorial desk and was approved for dm120Dragon Magazine 120 in 1987. Also, Jeff Grubb has done work with Ed GreendwoodGreenwood before in the Forgotten Realms setting. He was in charge of the original Manual of the PlanesManual of the Planes, which this is directly related to, and also had a lot to do with SpelljammerSpelljammer. Back(Back when it was TSR, and not Wizards of the Coast).

https://en.wikipedia.org/wiki/Jeff_Grubb

https://annarchive.com/files/Drmg120.pdf

Page 42

This was cited previously by, Hey I Can Chan

Has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork anyways, this is old lore, and may not be relevant in 5e.

One of the editors is Ed Greenwood, the setting you're playing in 5e is forgotten realms for the most part, his setting. This passed by his editorial desk and was approved for dm120 1987. Also, Jeff Grubb has done work with Ed Greendwood before in the Forgotten Realms setting. He was in charge of the original Manual of the Planes, and also had a lot to do with Spelljammer. Back when it was TSR, and not Wizards of the Coast.

https://en.wikipedia.org/wiki/Jeff_Grubb

How a tuning fork works (in real life)

It is an instrument that when tapped against a sturdy object, makes a sound, usually at 440hz, known as the key of A in music talk. I imagine the tuning fork makes a noise in the same "key" as the plane. Otherwise, I think they would have used a different word for the intended use of the object. The original detail on which key for which fork applies to which plane is from Dragon Magazine 120.

https://annarchive.com/files/Drmg120.pdf (Page 42&43, as cited by @HeyICanChan in a comment)

The article has an entire list on the subject at hand, the materials, and tuning of the tuning fork, or "forked rod," which is exactly a tuning fork. This is old lore, and may not be relevant in 5e.

One of the editors is Ed Greenwood, the setting you're playing in 5e is Forgotten Realms for the most part, his setting. This passed by his editorial desk and was approved for Dragon Magazine 120 in 1987. Also, Jeff Grubb has done work with Ed Greenwood before in the Forgotten Realms setting. He was in charge of the original Manual of the Planes, which this is directly related to, and also had a lot to do with Spelljammer. (Back when it was TSR, and not Wizards of the Coast).

https://en.wikipedia.org/wiki/Jeff_Grubb

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