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KorvinStarmast
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The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonusdetermined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you set the DC for a spell from a wild magic surge?

How do you arrive at the DC for a spell that comes out of a wild magic surge? UseUse the DC of whomever triggered the surge. Wild The Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular magical effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated explicitly anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that the "you cast a spell" rules text asis a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell spell list or do they have to gain them from Sorcerer to trigger?
From From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

Bottom Line

You castYour sorcerer casts a sorcerer spell, a wild magic effect (in this case a fireball spell) goes off at the same time thanks to the roll on the table, so the effect is that youyour sorcerer cast both spells thanks to the wonders of wild magic.

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger?
From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

Bottom Line

You cast a spell, a wild magic effect (in this case a spell) goes off at the same time thanks to the roll on the table, so the effect is that you cast both spells thanks to the wonders of wild magic.

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you set the DC for a spell from a wild magic surge?

Use the DC of whomever triggered the surge. The Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular magical effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated explicitly anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that the "you cast a spell" rules text is a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger? From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

Bottom Line

Your sorcerer casts a sorcerer spell, a wild magic effect (in this case a fireball spell) goes off at the same time thanks to the roll on the table, so the effect is that your sorcerer cast both spells thanks to the wonders of wild magic.

added 225 characters in body
Source Link
KorvinStarmast
  • 144.3k
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The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger?
From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

Bottom Line

You cast a spell, a wild magic effect (in this case a spell) goes off at the same time thanks to the roll on the table, so the effect is that you cast both spells thanks to the wonders of wild magic.

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger?
From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger?
From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

Bottom Line

You cast a spell, a wild magic effect (in this case a spell) goes off at the same time thanks to the roll on the table, so the effect is that you cast both spells thanks to the wonders of wild magic.

added 13 characters in body
Source Link
KorvinStarmast
  • 144.3k
  • 36
  • 477
  • 767

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.
  


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger?
From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case.
 (If I can find a Crawford tweet on this, I'll add it).

The spell needs a save DC; the DC of the Sorcerer who triggers it is used

In the case you offer, fireball, the magical effects require that anyone within the fireball's radius to make a saving throw.

What is a saving throw made against? The spell's DC.

Spellcasting Ability
Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast. (Basic Rules p. 62)
Saving Throw
The Difficulty Class for a saving throw is determined by the effect that causes it. For example, the DC for a saving throw allowed by a spell is determined by the caster’s spellcasting ability and proficiency bonus. (Basic Rules p. 62)

How do you arrive at the DC for a spell that comes out of a wild magic surge? Use the DC of whomever triggered the surge. Wild Magic Surge rules text (PHB p. 103) does not offer a separate DC rubric for that particular effect, so it is tied to the sorcerer who is the cause of that magical effect.

Is that stated anywhere in the Rules? Not as far as I can find.

Does it make sense? Yes.

Why? D&D 5e design principles were to make the game simpler, not more complex. If you accept that "you cast a spell" rules text as a pointer to how the DC for a spell effect from a Wild Magic surge is determined (so that the DM does not have one more thing to rule on or figure out) it meets the simplicity standard.

Try the common sense test

Should a wild magic surge from a 19th level sorcerer be more potent than from a 1st level sorcerer? (Difference in DC being +6 to +2 based on proficiency alone) and thus harder to save against?

Yes, common sense would suggest that this is the case. 


(If I can find a Crawford tweet on this, I'll add it).
From the Sage Advice Compendium:

Does a sorcerer’s Wild Magic Surge effect replace the effect of the spell that triggered it, or do both effects happen? The spell and the Wild Magic Surge effect both happen.

This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. It shows a linkage.

Further linkage between the Sorcerer and the wild magic spell effect

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger?
From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

Direct linkage between sorcerer, sorcerer spells, and Wild Magic Surge.

added 13 characters in body
Source Link
KorvinStarmast
  • 144.3k
  • 36
  • 477
  • 767
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Source Link
KorvinStarmast
  • 144.3k
  • 36
  • 477
  • 767
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