Timeline for Should the players accept the point of view of the GM about alignments or the other way around?
Current License: CC BY-SA 3.0
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Jun 16, 2020 at 10:23 | history | edited | CommunityBot |
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Mar 1, 2018 at 17:49 | comment | added | Dan Henderson | I think the point this answer is making is that the GM can go ahead and create a campaign in which good and evil are very much black & white, and players who don't see it that way can create characters that don't fit into those boxes, and as long as the players can accept that all of the NPCs they encounter are going to act according to the stark-alignment worldview, and the GM can accept that the PCs won't necessarily follow that same pattern, it can be an interesting, fun, and unique experience for everyone. | |
Mar 1, 2018 at 4:38 | comment | added | KorvinStarmast | The thing is, alignment is a part of the game in the Rules As Written. What is left open for any group is 'how big a part' and that's the question only a group at a given table can resolve. Your answer doesn't help solve that tension, for all that your points on a general level are sound. Alignment as "leper, unclean!" may be a valid approach from a philosophical perspective, but it doesn't solve the stated problem. My view on this question is that it is a case of expectations mismatch more than anything else. | |
Feb 28, 2018 at 20:37 | comment | added | KRyan | @KorvinStarmast I have also upvoted Novak’s answer, yes—this is my answer because, in my opinion, it is the only answer that will ever work. | |
Feb 28, 2018 at 20:34 | comment | added | KorvinStarmast | This is a nice general answer in terms of philosophy that does not address this DM's problem with the campaign he wants to run. That vision is clearly stated in the question. Is this a frame challenge/X-Y problem response? (FWIW, I think Novak nailed this one, though I think you are coming from a similar direction) | |
Feb 28, 2018 at 19:24 | history | answered | KRyan | CC BY-SA 3.0 |