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re-added battlemind tag
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izak
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To provide more information.
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izak
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Basically I wanted to be able to mark a target up to 10 squares away so I can then use the Battlemind level 6 utility power Psionic Ambush to teleport next to it.

The only potential option I see is to take the Student of the Sword (Fighter multiclass) feat. Would that allow me to throw a dagger or other thrown weapon to place a mark? Or from other ranged attacks with melee weapons (a Psychokinetic Weapon for example)?

I was thinking I'd like to spend my multiclass option on something other than Fighter (leaning towards Runepriest atm) so any other options would be appreciated. My Battlemind is currently level 9.

Cheers.


Edit: To provide the extra character info desired...

I am a level 9 Half-Elf Battlemind.

The character is for Living Forgotten Realms so I can technically retrain everything when I level except for Race and Class, which I am happy to do. Due to this I will give you my basic play style as something to work with. I am also fairly new to DnD and this is my highest level character (the few others <=2)

I have been targeting mobile versatility, in so far as getting to where I need to be to do my defendering as quickly as possible, and being able to quickly move across the battle map to where I'm needed if circumstances change. I've focused so far on abilities like Persistant Harrier, the level 2 utility Dimension Slide, level 1 daily Accelerating Strike, Improved Initiative feat, Lightning Rush, Lodestone Lure (almost always used augmented to bring in the ones I can't reach).

Also while I know I'm no striker, I like to be reliable with my damage and as such am using a Falchion, taken Valenar Weapon Training, and have currently got Iron Armbands of Power

Stat wise I have so far focused on Constitution, dumped Intelligence, ignored Charisma, and tried to spread the rest relatively evenly between Strength, Dexterity, and Wisdom. I haven't worried too much about my secondary stat riders in powers as they really haven't come into play much. I'd probably throw nearly everything in con and some dex (for the initiative) if I didn't have to worry about NADs.

Nothing too special feat wise except I'd want to keep Improved Initiative and Valenar Weapon Training.

The multiclass I mentioned is mainly for flavour, and as something to do while I'm sitting there getting pounded by multiple enemies to assist/buff my allies. This situation does seem to happen a lot as the Battlemind is great at throwing out a lot of marks :)

Thanks again.

Basically I wanted to be able to mark a target up to 10 squares away so I can then use the Battlemind level 6 utility power Psionic Ambush to teleport next to it.

The only potential option I see is to take the Student of the Sword (Fighter multiclass) feat. Would that allow me to throw a dagger or other thrown weapon to place a mark? Or from other ranged attacks with melee weapons (a Psychokinetic Weapon for example)?

I was thinking I'd like to spend my multiclass option on something other than Fighter (leaning towards Runepriest atm) so any other options would be appreciated. My Battlemind is currently level 9.

Cheers.

Basically I wanted to be able to mark a target up to 10 squares away so I can then use the Battlemind level 6 utility power Psionic Ambush to teleport next to it.

The only potential option I see is to take the Student of the Sword (Fighter multiclass) feat. Would that allow me to throw a dagger or other thrown weapon to place a mark? Or from other ranged attacks with melee weapons (a Psychokinetic Weapon for example)?

I was thinking I'd like to spend my multiclass option on something other than Fighter (leaning towards Runepriest atm) so any other options would be appreciated. My Battlemind is currently level 9.

Cheers.


Edit: To provide the extra character info desired...

I am a level 9 Half-Elf Battlemind.

The character is for Living Forgotten Realms so I can technically retrain everything when I level except for Race and Class, which I am happy to do. Due to this I will give you my basic play style as something to work with. I am also fairly new to DnD and this is my highest level character (the few others <=2)

I have been targeting mobile versatility, in so far as getting to where I need to be to do my defendering as quickly as possible, and being able to quickly move across the battle map to where I'm needed if circumstances change. I've focused so far on abilities like Persistant Harrier, the level 2 utility Dimension Slide, level 1 daily Accelerating Strike, Improved Initiative feat, Lightning Rush, Lodestone Lure (almost always used augmented to bring in the ones I can't reach).

Also while I know I'm no striker, I like to be reliable with my damage and as such am using a Falchion, taken Valenar Weapon Training, and have currently got Iron Armbands of Power

Stat wise I have so far focused on Constitution, dumped Intelligence, ignored Charisma, and tried to spread the rest relatively evenly between Strength, Dexterity, and Wisdom. I haven't worried too much about my secondary stat riders in powers as they really haven't come into play much. I'd probably throw nearly everything in con and some dex (for the initiative) if I didn't have to worry about NADs.

Nothing too special feat wise except I'd want to keep Improved Initiative and Valenar Weapon Training.

The multiclass I mentioned is mainly for flavour, and as something to do while I'm sitting there getting pounded by multiple enemies to assist/buff my allies. This situation does seem to happen a lot as the Battlemind is great at throwing out a lot of marks :)

Thanks again.

Remove some superfluous tags
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AncientSwordRage
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izak
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