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Apr 16, 2018 at 19:46 comment added KorvinStarmast Got it. like the answer.
Apr 16, 2018 at 19:46 comment added Szega @KorvinStarmast Yes. Also, the mention of targeting separates it from the first paragraph/effect.
Apr 16, 2018 at 19:41 history edited GreySage CC BY-SA 3.0
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Apr 16, 2018 at 19:41 comment added KorvinStarmast Are you hinging on the "if" conditional for the second effect you are illustrating? The "If" appears to set up a second magical effect that isn't the same as the first, as you see it, right?
Apr 16, 2018 at 19:40 history edited KorvinStarmast CC BY-SA 3.0
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Apr 16, 2018 at 19:38 comment added Szega @KorvinStarmast The problem there is that these are not separate options to choose from, like in those cases. This is an automatic addition in a certain situation.
Apr 16, 2018 at 19:36 comment added KorvinStarmast @Szega your reading is one I had not thought of, but you do a good thing to point out that the spell can have more than one magical effect. This is not the only spell with more than one different outcomes. example, Glyph of Warding has a standard explosion, or it has another magical effect if the caster uses a different spell option. It might be worth adding another spell that has more than one possible magical effect to support the point that this kind of thing isn't the uncommon in this edition of the game. (Various cantrips also have multiple possible outcomes, like Thaumaturgy, etc.
Apr 16, 2018 at 19:09 comment added Szega @Slagmoth The second part explicitly states when it takes effect. There is no other way to read it. You can rule however you want at your table, but the RAW is clear.
Apr 16, 2018 at 19:07 comment added Slagmoth @Szega I just read it differently, I don't see it as two separate effects and I don't see one ending simply because you were brought to the surface. This question was asked to SageAdvice but there has been no reply by anyone of note... yet.
Apr 16, 2018 at 19:04 comment added Szega @Slagmoth The spell clearly says what it does and what it does not do. This does not cause any problems in gameplay. Why are you guys so fixated on not being able to submerge?
Apr 16, 2018 at 19:00 comment added Slagmoth @Szega Totally get that, but (and I miss when this actually meant something) it is a Transmutation spell. Meaning it changes you/it/etc. I suppose you could argue that it changes your abilities, but I see the interpretation as RAW but I don't know if it is RAI because developer commentary is apparently silent although I am sifting through stuff now, just out of curiosity.
Apr 16, 2018 at 18:53 history edited Szega CC BY-SA 3.0
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Apr 16, 2018 at 18:51 comment added Szega @Carcer Nowhere does the spell say that your buoyancy changes. The last part is a completely separate effect. Not being able to submerge is neither RAW, nor RAI.
Apr 16, 2018 at 18:49 comment added Slagmoth @Carcer Especially given that last paragraph's verbiage.
Apr 16, 2018 at 18:49 comment added Carcer Though consistent with the rules as written I cannot help but feel the intent is that Water Walk precludes you voluntarily going under.
Apr 16, 2018 at 18:46 history answered Szega CC BY-SA 3.0