Skip to main content
7 events
when toggle format what by license comment
Jul 10, 2018 at 17:52 history edited Darth Pseudonym CC BY-SA 4.0
edited body
Jul 10, 2018 at 17:46 comment added Darth Pseudonym Sure, there are a lot of potential story reasons for magic weapons to misbehave, get depowered, or fail entirely. But that's not the point of the post. :)
Jul 10, 2018 at 17:46 history edited Darth Pseudonym CC BY-SA 4.0
edited body
Jul 10, 2018 at 17:39 history edited Darth Pseudonym CC BY-SA 4.0
edited body
Jul 10, 2018 at 14:49 comment added KorvinStarmast As it's a moon blade, explaining the change in runes with that rare happenstance "a blue moon that is also a lunar eclipse!" might be a way to flavor the change.
Jul 9, 2018 at 18:37 comment added PJRZ +1: Worth re-iterating that 5th edition is designed to be balanced without magic items. i.e. magic items are a "nice to have", not a "must have" in terms of balancing encounters (assuming you're using the DMG or Unearthed guidelines on encounter building). Plus, 5th ed generally balances due to the idea of "bounded accuracy". This means "don't let the numbers get too big". Its why you'll find 5th ed magic items are more restrained than previous editions. The DMG pg 135 also has guidelines on item rarity and the level PCs can expect to acquire such items
Jul 9, 2018 at 16:48 history answered Darth Pseudonym CC BY-SA 4.0