Timeline for How can I keep the players tense after combat has ended and there is no longer an obvious need for initiative?
Current License: CC BY-SA 4.0
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Jun 16, 2020 at 10:23 | history | edited | CommunityBot |
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Sep 28, 2018 at 14:37 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 5, 2018 at 0:09 | vote | accept | NikTheJedi | ||
Aug 5, 2018 at 0:08 | comment | added | NikTheJedi | I used a modified version of this strategy today. As my players set out on the road I had them roll initiative. Then when a combat encounter started it caught them slightly more by surprise. The ending was still pretty clear cut due to the natural ending of the encounter, but this was an interesting change and I'll keep running it for now. I think I'll do it on short tests or natural breaks in long parts of action for now. Thanks for the idea! | |
Aug 3, 2018 at 21:52 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 21:11 | comment | added | Man_Over_Game | @DavidCoffron If you do try this, please let me know how it works. It worked for me and my group, but I would be very interested in knowing how it playtests with others'. | |
Aug 3, 2018 at 20:47 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 20:02 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 19:08 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 18:29 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 18:02 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 17:51 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 17:43 | comment | added | Man_Over_Game | @DavidCoffron I did try to mention some of the drawbacks and issues that come up based off of experience (Either more to track/players being forgetful, swingy initiative that can frustrate certain players), but I will try to make that clearer in an edit. | |
Aug 3, 2018 at 17:41 | comment | added | David Coffron | Have you used this system before? You should include some mention of how it worked in your games. (It's a cool idea though, I will probably use it) | |
Aug 3, 2018 at 17:41 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 17:35 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 17:25 | history | edited | Man_Over_Game | CC BY-SA 4.0 |
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Aug 3, 2018 at 17:19 | history | answered | Man_Over_Game | CC BY-SA 4.0 |