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8 deleted 21 characters in body
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I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CONDEX save for half damage) kills creatures whenif they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" ); suggestion might work as well, as does mass suggestion. (WIS save) But this depends on the DM, as all of these spells don't allow you to give a command that would directly injure the creature, and ending the rage could be consisted as directly harming it.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.

I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" ); suggestion might work as well, as does mass suggestion. (WIS save) But this depends on the DM, as all of these spells don't allow you to give a command that would directly injure the creature, and ending the rage could be consisted as directly harming it.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.

I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (DEX save kills creatures if they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" ); suggestion might work as well, as does mass suggestion. (WIS save) But this depends on the DM, as all of these spells don't allow you to give a command that would directly injure the creature, and ending the rage could be consisted as directly harming it.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.
7 added 13 characters in body
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I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" "halt" );    suggestion might work as well, as does mass suggestion suggestion. (WIS save save), but But this depends on the dmDM, as all of these spells,don't spells don't allow you to give a command that would directly injure the creature creature, and apingending the racerage could be consisted as directly harming it.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.

I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" );  suggestion might work as well, as does mass suggestion. (WIS save), but this depends on the dm as all of these spells,don't allow you to give a command that would directly injure the creature, and aping the race could be consisted as directly harming.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.

I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" );  suggestion might work as well, as does mass suggestion. (WIS save) But this depends on the DM, as all of these spells don't allow you to give a command that would directly injure the creature, and ending the rage could be consisted as directly harming it.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.
6 added 197 characters in body
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I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" ); suggestion worksmight work as well, as does mass suggestion. (WIS save), but this depends on the dm as all of these spells,don't allow you to give a command that would directly injure the creature, and aping the race could be consisted as directly harming.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.

I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can stop rage with command ("chill" or "stop" or "halt" ); suggestion works as well, as does mass suggestion. (WIS save).
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.

I agree with Pyrotechnical's comprehensive answer, but I think he missed a few spells:

  • Plane shift (CHA save) to the Abyss, the Plane of Fire, or some other inhospitable plane on a non spellcaster is an agonizing certain death warrant. (But not, sigh a surefire death warrant.)
  • Polymorph (WIS save) disables class features (like rage), ending the rage, which allows you to then cancel your concentration and kill the barbarian.
  • Disintegrate (CON save for half damage) kills creatures when they are reduced to 0 HP.
  • You can possibly stop rage with command ("chill" or "stop" or "halt" ); suggestion might work as well, as does mass suggestion. (WIS save), but this depends on the dm as all of these spells,don't allow you to give a command that would directly injure the creature, and aping the race could be consisted as directly harming.
  • Banishment (CHA save) incapacitates the target for a minute, ending rage. Also sends them to another plane out of your reach.
  • Hypnotic pattern (WIS save) incapacitates for a minute, again ending the rage. Ends early if the barbarian is damaged.
  • Hold person (WIS save) can potentially work as well, but it seldom lasts long enough, and so it's probably not worth using; the same applies to hold monster.
  • Dominate person (WIS save) works in a similar vein to suggestion and command, but also allows you to use the weak-minded barbarian as your slave, for a short duration.
5 deleted 10 characters in body; added 99 characters in body
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4 added 20 characters in body
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3 got rid of soul cage, added what type of save each spell
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2 added link to Pyrotechnical's answer; added DNDBeyond links; fixed formatting
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