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SevenSidedDie
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How to show emotions differently for different NPC'sNPCs?

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt about the NPCsNPCs’ acting. In summary they said that while every character does have its own thing going, they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I actportray it through them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

How to show emotions differently for different NPC's

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

How to show emotions differently for different NPCs?

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players how they felt about the NPCs’ acting. In summary they said that while every character does have its own thing going, they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I portray it through them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

removed unnecessary edit note
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V2Blast
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I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

EditHow can I show emotions differently in different characters?

I'm going to narrow it more. We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

Edit

I'm going to narrow it more. We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

added 175 characters in body
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Husky
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I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

Edit

I'm going to narrow it more. We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

I'm the DM of the group.

This is more of an acting question rather than one about mechanics.

As my group and I have progressed through our game I've introduced several recurring characters to it. After the latest game I asked my players about how they felt the NPCs acting. In summary they said that while every character does have its own thing going they do show similar qualities between them, especially when showing similar emotions.

For example, there is a group of characters that are wary/angry of a particular PC. They (the players) say that while each one has its own reason to be that way, how I act it them is way to similar to each other.

I believe it is a problem of delivery rather than writing and while it won't affect the game mechanics I feel it does affect in the overall enjoyment of the game.

How can I show emotions differently in different characters?

Edit

I'm going to narrow it more. We are playing using voice chat but without any video. The only visual aid I have is the virtual tabletop from the site I'm using.

Post Reopened by Wibbs, Vylix, Sdjz, Szega, doppelgreener
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Vylix
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clarified summary at the end and fixed grammar/punctuation issues
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Post Closed as "Needs more focus" by Miniman, Purple Monkey, Aguinaldo Silvestre, Vylix, Ruse
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Husky
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