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Nov 30, 2020 at 21:57 comment added divibisan @CTWind Thanks for the suggestion! I don't have Tasha's Cauldron of Everything, though so I didn't know about it until you suggested it.
Nov 30, 2020 at 21:56 history edited divibisan CC BY-SA 4.0
Added mention of "Steady Aim" from Tashas
Nov 30, 2020 at 21:25 comment added CTWind This answer would be improved by acknowledging the new Aim action in Tasha's, as reliable advantage helps mitigate the significant DPS penalty of only having a single chance at sneak attack per turn.
Sep 14, 2020 at 23:30 comment added Axoren @András Also, hitting with an extra attack even if the first one hit grants them at least an extra 1d6 to damage, making them effectively count as 2 Rogue levels higher.
Jun 16, 2020 at 10:23 history edited CommunityBot
Commonmark migration
Jun 2, 2019 at 17:39 history edited V2Blast CC BY-SA 4.0
fixed header formatting (for accessibility)
Jun 2, 2019 at 12:35 comment added András Rogues need a second attack very much, if the first one missed
Oct 22, 2018 at 21:49 history edited divibisan CC BY-SA 4.0
added 277 characters in body
Oct 20, 2018 at 1:18 history edited V2Blast CC BY-SA 4.0
removed link to SRD-violating site; added DNDBeyond link and page number; replaced Roll20 link with DNDBeyond link for consistency
Oct 19, 2018 at 16:56 history edited divibisan CC BY-SA 4.0
added 52 characters in body
Oct 19, 2018 at 16:25 history edited divibisan CC BY-SA 4.0
added 85 characters in body
Oct 19, 2018 at 16:17 history edited divibisan CC BY-SA 4.0
added 154 characters in body
Oct 19, 2018 at 16:11 history edited divibisan CC BY-SA 4.0
added 154 characters in body
Oct 19, 2018 at 15:59 history edited divibisan CC BY-SA 4.0
added 1375 characters in body
Oct 19, 2018 at 15:51 history answered divibisan CC BY-SA 4.0