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Jun 16, 2020 at 10:23 history edited CommunityBot
Commonmark migration
Oct 27, 2018 at 20:20 vote accept Pilchard123
Oct 25, 2018 at 9:36 comment added HellSaint Feeblemind is not an environmental phenomena, thus what you are suggesting is pretty much a house rule. For house rules, we require experience with that house rule before suggesting it.
Oct 24, 2018 at 22:49 history edited V2Blast CC BY-SA 4.0
added DNDBeyond links; fixed formatting; clarified phrasing
Oct 24, 2018 at 21:16 comment added Dinomaster I agree but the second case is not because of damage
Oct 24, 2018 at 21:15 comment added TylerH PHB page 203 "You make a separate saving throw for each source of damage".
Oct 24, 2018 at 21:12 comment added Dinomaster @TylerH i did not find the only one per source rule. Do you have a reference? Because i could think of a similar case with a spell that damages and pushes you. You would have to save for the damage and for the fact you then get thrown across the room. Plus see my final comment I personally don't want to apply it like this but as far as i know the RAW this is what it is. RAI probably would require only one save. Or picking the highest of the two.
Oct 24, 2018 at 20:56 comment added TylerH That's unfair to the player; caster T already made the Constitution save. The effects and damage don't occur in order, but rather simultaneously (a player could roll two dice simultaneously and say "the green die will be for the Intelligence save, and the red die for the Constitution save"); the Constitution save they made first would just as well apply to the "shock of losing higher brain function" upon failing the Intelligence save. You make only one Constitution saving throw per each source (e.g. attack) of damage or distraction; in this case, one Con save for one spell: Feeblemind.
Oct 24, 2018 at 20:33 comment added Dinomaster @TylerH because a readied spell requires concentration. And the 1 check was for the damage. The extra check falks under reason 4 the dm might say the schock of losing al higher brain function might require an seperate check
Oct 24, 2018 at 19:27 comment added TylerH Why an extra concentration save when OP indicates they already passed a concentration save after the spell hits? That should only be required if the caster T has readied a spell that requires concentration. Readying a spell requires that you concentrate on it, and a readied spell that requires concentration does not have that concentration kick in until it is triggered (just like a readied spell's duration and effect(s)).
Oct 24, 2018 at 12:09 history answered Dinomaster CC BY-SA 4.0