Timeline for Can a paralyzed creature targeted by an Evocation Wizard's Sculpt Spells feature actually succeed a Dex save?
Current License: CC BY-SA 4.0
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Jun 16, 2020 at 10:23 | history | edited | CommunityBot |
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Nov 8, 2018 at 12:25 | review | Low quality posts | |||
Nov 8, 2018 at 12:32 | |||||
Nov 7, 2018 at 14:52 | comment | added | Nox | > (Paraphrased) "If your wizard knew the paralyzed barbarian was in the room, why did the wizard cast the fireball spell?" Because if Sculpt Spell (as the wording implies) allows you to shape the spell so the barbarian is unaffected, then the wizard can freely cast fireball into the room to take out enemies. Your answer of houseruling a roleplay solution is meaningless since it does not mention what Sculpt Spell allows you to do. Even if you consider it a purely roleplay-based effect and not a DEX save, a wizard with Sculpt Spell should have a different status quo than one who does not. | |
Nov 6, 2018 at 22:07 | comment | added | user47897 | I'm pretty sure that there isn't any roleplaying going on in that example. That's just asking the GM to allow a table to block Fireball, which it doesn't by the book, since it goes around corners and fills the space it affects. | |
Nov 6, 2018 at 21:53 | comment | added | Joshua | @Tezra: In this case, this argument is actually pretty good. | |
Nov 6, 2018 at 21:43 | history | edited | V2Blast | CC BY-SA 4.0 |
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Nov 6, 2018 at 21:11 | comment | added | Tezra | My problem with this argument, is that spells should "do what they say they do (and only what they say they do)". It would be pretty infuriating as a caster if my fly spell could be nullified because my target had clipped wings, which should be irrelevant to what the spell says it does. When a rule clashes with a spell effect, unless it explicitly counters spells, the spell should take priority. | |
Nov 6, 2018 at 21:05 | review | First posts | |||
Nov 6, 2018 at 21:06 | |||||
Nov 6, 2018 at 21:04 | history | answered | blahblah | CC BY-SA 4.0 |