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Jan 28, 2019 at 4:29 history closed KorvinStarmast
Miniman
Chuck Dee
Oblivious Sage
V2Blast
Needs details or clarity
Jan 28, 2019 at 3:05 review Close votes
Jan 28, 2019 at 4:29
Jan 22, 2019 at 23:33 history edited Rubiksmoose CC BY-SA 4.0
added 11 characters in body
Jan 22, 2019 at 23:31 comment added Rubiksmoose A lot of this sounds like terms and mechanics from previous editions of D&D. Are you new to 5e coming from one of these older editions?
Jan 22, 2019 at 22:20 review Close votes
Jan 22, 2019 at 22:54
Jan 22, 2019 at 22:19 comment added Xirema @KRyan Strictly speaking, that's not true: Most healing spells fall under Evocation (Cure Wounds, Healing Word, Prayer of Healing, etc.), or Abjuration (Lesser/Greater Restoration, Remove Curse, Dispel Magic), with a tiny number that show up under Transmutation (Regeneration). It's really only the "bring back to life" spells that are classified as Necromancy, or some kinds of "deal damage and bring back health", like Life Transference or Vampiric Touch.
Jan 22, 2019 at 22:06 answer added Perrin Tealeaf timeline score: 4
Jan 22, 2019 at 22:06 answer added Xirema timeline score: 11
Jan 22, 2019 at 22:04 comment added KRyan “Necromancy” isn’t a spell at all, it’s an entire school of magic encompassing many different spells. All spells that revolve around life—adding to it (healing), taking it away (harming), restoring it when lost entirely (resurrecting), or replacing it with an artificial construct (undead-animating) are under the necromancy school. Some of those (the healing spells) are entirely appropriate for a life cleric. Others (the undead-animating ones) seem to be what you’re referring to, and could be more dubious. Do you perhaps mean animate dead and similar spells?
Jan 22, 2019 at 21:57 history asked StrangeGuy CC BY-SA 4.0