Timeline for Are there any unintended negative consequences to allowing PCs to gain multiple levels at once in a short milestone-XP game?
Current License: CC BY-SA 4.0
6 events
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Mar 29, 2019 at 21:36 | comment | added | Michael W. | Consumables should be fine because they are still going through the same number of encounters (presumably). D&D5 makes gear matter way less than previous editions, but it still matters. How important things like a Magic Weapon spell are is going to be impacted. | |
Mar 29, 2019 at 18:38 | comment | added | 3C273 | @NautArch true that. I think this answer is based on the old D&D mindset. | |
Mar 29, 2019 at 17:44 | comment | added | NotArch | @3C273 "nondiposable" doesn't suggest consummables (those would be disposable, yes?) But i'm still unclear as to why you think consummables would be a problem. | |
Mar 29, 2019 at 17:37 | comment | added | 3C273 | II think he's refering moreso to consumables. If I were using them as a heal/damage ressource, it would be a concern. | |
Mar 29, 2019 at 16:23 | comment | added | NotArch | I"m not sure I understand this. Magical Items, including availability and access, is entirely up to the DM (and isn't even a required thing to have.) But in general, there is no baseline 'should' for magic items. | |
Mar 29, 2019 at 16:21 | history | answered | Michael W. | CC BY-SA 4.0 |