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While I believe that Dale M's answer is correct, the Sage Advice Compendium (page 18) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

 
  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.

While I believe that Dale M's answer is correct, the Sage Advice Compendium (page 18) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

 
  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.

While I believe that Dale M's answer is correct, the Sage Advice Compendium (page 18) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.

updating page number, based on previous edit
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Raj
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While I believe that Dale M's answer is correct, the Sage Advice CompendiumSage Advice Compendium (page 1718) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.

While I believe that Dale M's answer is correct, the Sage Advice Compendium (page 17) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.

While I believe that Dale M's answer is correct, the Sage Advice Compendium (page 18) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.

Source Link
Raj
  • 6.6k
  • 2
  • 32
  • 52

While I believe that Dale M's answer is correct, the Sage Advice Compendium (page 17) also clarifies:

Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:

  • Is it a magic item?
  • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
  • Is it a spell attack?
  • Is it fueled by the use of spell slots?
  • Does its description say it’s magical?

Since the answer is No to each of the questions, a Paladin's aura would not be considered magical.