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Jan 16, 2020 at 19:57 comment added raithyn If the party is split in the same location, we just run everything together. I have a large map. If they're split in different locations, we run one combat at a time and I try to either keep it simple or make it clear that they should leave and come back together if they want to survive.
Jan 16, 2020 at 19:53 history edited raithyn CC BY-SA 4.0
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Jan 16, 2020 at 19:45 comment added NotArch How do you handle split-party combat at the table? Does that still create a similar issue with regard to 'waiting' for turns?
Jan 16, 2020 at 19:35 review First posts
Jan 16, 2020 at 19:43
Jan 16, 2020 at 19:31 history answered raithyn CC BY-SA 4.0