Timeline for Optimize a druid for debuff and healing
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Jul 24, 2020 at 7:09 | comment | added | Peter Cordes | I was going to say Druid's own lvl2 Healing Spirit spell is much better for out-of-combat healing than Prayer of Healing (10 min cast time), but it seems the wording has changed to nerf the out-of-combat use where the whole party forms a conga line to walk through the spirit's space every round for a minute, while you walk somewhere. Now Healing Spirit can only heal a number of times = 1 + your spellcasting ability modifier (each time being 1d6 + nothing). That makes it weaker for out-of-combat healing if multiple people are hurt. | |
Jul 23, 2020 at 15:59 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 3 characters in body
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Jul 23, 2020 at 15:57 | history | edited | KorvinStarmast | CC BY-SA 4.0 |
deleted 6 characters in body
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Jul 23, 2020 at 15:55 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 26 characters in body
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Jul 23, 2020 at 15:53 | vote | accept | ArtickokeAndAnchovyPizzaMonica | ||
Jul 23, 2020 at 15:51 | vote | accept | ArtickokeAndAnchovyPizzaMonica | ||
Jul 23, 2020 at 15:51 | |||||
Jul 23, 2020 at 15:32 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 1306 characters in body
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Jul 23, 2020 at 14:47 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 799 characters in body
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Jul 23, 2020 at 14:36 | history | edited | Thomas Markov | CC BY-SA 4.0 |
added 1993 characters in body
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Jul 23, 2020 at 14:24 | history | answered | Thomas Markov | CC BY-SA 4.0 |