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Apr 25, 2021 at 23:22 comment added Skyler also I think the "then initiative doesnt matter" argument is very flimsy. In fact initiative is more important now because it allows you to be able to better choose when to act
Apr 24, 2021 at 3:08 comment added Peter Cordes The other major disincentives to Readying an action are: 1. It needs a reaction to actually respond to the trigger, and some characters have better things to do with reactions. 2. You only get one attack from a Readied Attack, and Readying a spell uses concentration. 3. you can't move & act, or ready a bonus action. That's already enough to make Readying with no trigger much worse than actually delaying your full turn, but yes, some of the points about human player dynamics are extra reasons to not increase the "problem space" for players to consider in their turn planning.
Apr 23, 2021 at 16:49 comment added Louis Wasserman Yes. And some of the commentary about delaying turns is relevant for this more limited change. I attempted to make that clear.
Apr 23, 2021 at 15:10 comment added enkryptor @Zibbobz that's true, but the piece from Sage Advice is mostly about delaying turns
Apr 23, 2021 at 13:08 comment added Zibbobz @enkryptor As they said it gets closer to allowing the player to delay their turn - that doesn't mean it allows them to delay their turn, but it does introduce some elements of turn delay that could make it more difficult to manage combat.
Apr 23, 2021 at 10:03 comment added enkryptor The OP doesn't want to delay their turn. They want to ready an action, but be able to use any event as a trigger. The action still has to be stated beforehand.
Apr 23, 2021 at 0:31 history edited Louis Wasserman CC BY-SA 4.0
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Apr 22, 2021 at 23:58 history answered Louis Wasserman CC BY-SA 4.0