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Clarity
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Gloweye
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I'm a Phoenix Bloodline Sorcerer. The Bloodline Arcana ability reads:

When casting any spell that deals fire damage, you can instead heal your targets. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal.

Which sounds great. I know that if I use a Fireball, there is a rule that lets my party "fail" their saving throws:

Voluntarily Giving up a Saving Throw
A creature can voluntarily forgo a saving throw and willingly accept a spell’s result. Even a character with a special resistance to magic can suppress this quality.

However, I can't find a rule that lets them be "hit" by a spell like Scorching Ray (which requires a ranged touch attack) when they choose to. Does such aIs there any official rule exist, either in RAW, supplementary, or dev commmentaryto enable this?

I'm a Phoenix Bloodline Sorcerer. The Bloodline Arcana ability reads:

When casting any spell that deals fire damage, you can instead heal your targets. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal.

Which sounds great. I know that if I use a Fireball, there is a rule that lets my party "fail" their saving throws:

Voluntarily Giving up a Saving Throw
A creature can voluntarily forgo a saving throw and willingly accept a spell’s result. Even a character with a special resistance to magic can suppress this quality.

However, I can't find a rule that lets them be "hit" by a spell like Scorching Ray (which requires a ranged touch attack) when they choose to. Does such a rule exist, either in RAW, supplementary, or dev commmentary?

I'm a Phoenix Bloodline Sorcerer. The Bloodline Arcana ability reads:

When casting any spell that deals fire damage, you can instead heal your targets. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal.

Which sounds great. I know that if I use a Fireball, there is a rule that lets my party "fail" their saving throws:

Voluntarily Giving up a Saving Throw
A creature can voluntarily forgo a saving throw and willingly accept a spell’s result. Even a character with a special resistance to magic can suppress this quality.

However, I can't find a rule that lets them be "hit" by a spell like Scorching Ray (which requires a ranged touch attack) when they choose to. Is there any official rule to enable this?

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Gloweye
  • 2.7k
  • 1
  • 10
  • 31

Can I choose to be hit by an attack?

I'm a Phoenix Bloodline Sorcerer. The Bloodline Arcana ability reads:

When casting any spell that deals fire damage, you can instead heal your targets. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal.

Which sounds great. I know that if I use a Fireball, there is a rule that lets my party "fail" their saving throws:

Voluntarily Giving up a Saving Throw
A creature can voluntarily forgo a saving throw and willingly accept a spell’s result. Even a character with a special resistance to magic can suppress this quality.

However, I can't find a rule that lets them be "hit" by a spell like Scorching Ray (which requires a ranged touch attack) when they choose to. Does such a rule exist, either in RAW, supplementary, or dev commmentary?