Timeline for Spread out AC or consolidate?
Current License: CC BY-SA 4.0
19 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 28, 2021 at 14:22 | comment | added | TylerH | @schroeder When you don't need to keep the healer conscious to survive encounters. | |
Jul 28, 2021 at 11:16 | vote | accept | schroeder | ||
Jul 28, 2021 at 10:47 | answer | added | Lio Elbammalf | timeline score: 1 | |
Jul 28, 2021 at 9:54 | comment | added | schroeder | @LioElbammalf sure, but that still leaves the question, and the factors laid out in the answers below. When should the healer get the extra AC in relation to the opportunity cost of not giving it to someone else? | |
Jul 28, 2021 at 9:00 | history | tweeted | twitter.com/StackRPG/status/1420308060820721665 | ||
Jul 28, 2021 at 8:33 | comment | added | Weckar E. | Why would you specifically get to assign the item in question? | |
Jul 28, 2021 at 8:14 | comment | added | Lio Elbammalf | Do you have a healer in the group? If you've only got one its pretty important you minimise the chances that they go down. | |
Jul 28, 2021 at 6:51 | comment | added | Mołot | I play d20 games since D&D 3.0 came out and I have never seen typical marching order. Even the same person playing the same type (caster, melee, etc) could have radically different approaches and results. | |
Jul 28, 2021 at 5:54 | answer | added | Xirema | timeline score: 7 | |
Jul 28, 2021 at 2:06 | history | became hot network question | |||
Jul 27, 2021 at 21:43 | answer | added | Ryan C. Thompson | timeline score: 10 | |
Jul 27, 2021 at 21:00 | history | edited | V2Blast |
edited tags
|
|
Jul 27, 2021 at 20:41 | answer | added | PhilB | timeline score: -4 | |
Jul 27, 2021 at 18:45 | answer | added | Man_Over_Game | timeline score: 24 | |
Jul 27, 2021 at 18:44 | comment | added | schroeder | We're just starting a new campaign and nothing is known about what might be typically encountered. | |
Jul 27, 2021 at 18:43 | comment | added | ESCE | Do you have any additional information about your campaign you can share? The answer might be different if you are fighting primarily ranged vs melee enemies, or if you are in tight corridors or open fields. I do suspect that your lattermost statement is what will be right, but I think there is a possibility of a mathematical analysis assuming everyone gets attacked the same amount. | |
Jul 27, 2021 at 18:13 | history | edited | schroeder | CC BY-SA 4.0 |
HP added
|
Jul 27, 2021 at 18:08 | history | edited | schroeder | CC BY-SA 4.0 |
added 86 characters in body
|
Jul 27, 2021 at 18:01 | history | asked | schroeder | CC BY-SA 4.0 |