Tweeted twitter.com/StackRPG/status/1450748647398952961
Became Hot Network Question
Post Reopened by Thomas Markov, Akixkisu, TimothyAWiseman, Oblivious Sage, Novak
edited tags
Source Link
Akixkisu
  • 18.2k
  • 8
  • 68
  • 125

I recently started playing D&D, and I was wondering about this.
I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat: is it recommended to do so?

Instinctively, I would like to describe the visual effects of damage rather than telling the remaining HP for immersion, but that comes with a few problems.
For example, for a spell like power word: kill that can only activate when the foe ashas 100 HP or less, how do you deal with it?

First of all, based on your personal experience, what would be your recommendation for telling HPs of monsters or not HPs to players?
If your recommendation is not to do it, know how do you deal with all these meta-knowledge issues in-game?

I recently started playing D&D, and I was wondering about this.
I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat: is it recommended to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems.
For example, for a spell like power word: kill that can only activate when the foe as 100 HP or less, how do you deal with it?

First of all, based on your personal experience, what would be your recommendation for telling or not HPs to players?
If your recommendation is not to do it, know how do you deal with all these meta issues in-game?

I recently started playing D&D, and I was wondering about this.
I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat: is it recommended to do so?

Instinctively, I would like to describe the visual effects of damage rather than telling the remaining HP for immersion, but that comes with a few problems.
For example, for a spell like power word: kill that can only activate when the foe has 100 HP or less, how do you deal with it?

First of all, based on your personal experience, what would be your recommendation for telling HPs of monsters or not to players?
If your recommendation is not to do it, how do you deal with all these meta-knowledge issues in-game?

Post Closed as "Opinion-based" by KorvinStarmast, Raj, indigochild, Exempt-Medic, SeriousBri
deleted 17 characters in body
Source Link
KorvinStarmast
  • 136.8k
  • 33
  • 442
  • 722

I recently started playing DNDD&D, and I was wondering about this. 
I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat. But: is it recommended to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems. 
For example, for a spell like power word: killpower word: kill that can only activate when the foe as 100 HP or less, how do you deal with it?

So, firstFirst of all, based on your personal experience, what would be your recommendation for telling or not HPs to players? Then, if
If your recommendation is not to do it, I would like to know how do you deal with all these meta issues in game.-game?

I recently started playing DND, and I was wondering about this. I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat. But is it recommended to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems. For example, for a spell like power word: kill that can only activate when the foe as 100 HP or less, how do you deal with it?

So, first of all, based on your personal experience, what would be your recommendation for telling or not HPs to players? Then, if your recommendation is not to do it, I would like to know how do you deal with all these meta issues in game.

I recently started playing D&D, and I was wondering about this. 
I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat: is it recommended to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems. 
For example, for a spell like power word: kill that can only activate when the foe as 100 HP or less, how do you deal with it?

First of all, based on your personal experience, what would be your recommendation for telling or not HPs to players?
If your recommendation is not to do it, know how do you deal with all these meta issues in-game?

typos corrected, thanks removed as per https://meta.stackexchange.com/q/2950/295232
Source Link

Should players know other creaturescreatures' HP? How do you deal with players not knowing the opponent's HP if not?

I recently started playing DND, and I was wondering about this. I know it is up to the DM's choiceDM to choose whether or not players know ennemiesenemies' remaining HP in combat. But is it recommandedrecommended to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems. For example, for a spell like power word  : kill that can only activate when the foe as 100 HP or less, how do you deal with it?

So, first of all, based on your personnalpersonal experience, what would be your recommandationrecommendation for telling or not HPs to players? Then, if your recommandationrecommendation is not to do it, I would like to know how do you deal with all these meta issues in game.

Thank you for your time,

Should players know other creatures HP? How do you deal with players not knowing the opponent's HP if not?

I recently started playing DND, and I was wondering about this. I know it is up to the DM's choice to choose whether or not players know ennemies remaining HP in combat. But is it recommanded to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems. For example, for a spell like power word  : kill that can only activate when the foe as 100 HP or less, how do you deal with it?

So, first of all, based on your personnal experience, what would be your recommandation for telling or not HPs to players? Then, if your recommandation is not to do it, I would like to know how do you deal with all these meta issues in game.

Thank you for your time,

Should players know other creatures' HP? How do you deal with players not knowing the opponent's HP if not?

I recently started playing DND, and I was wondering about this. I know it is up to the DM to choose whether or not players know enemies' remaining HP in combat. But is it recommended to do so?

Instinctively, I would like to describe the effects of damage rather than telling the remaining HP for immersion but that comes with a few problems. For example, for a spell like power word: kill that can only activate when the foe as 100 HP or less, how do you deal with it?

So, first of all, based on your personal experience, what would be your recommendation for telling or not HPs to players? Then, if your recommendation is not to do it, I would like to know how do you deal with all these meta issues in game.

Source Link
Charel
  • 273
  • 2
  • 4
Loading