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V2Blast
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What's up with the The Merfolk Salvager's (GoS) melee attacks don't specify that they're "Weapon Attacks". Is there a reason for this?

I noticed that both of the two attack actions a Merfolk Salvager Merfolk Salvager (GoS, p.244) has do not specify that they are Weapon attacks.:

Coral Rapier. Melee Attack: +4 to hit, etc.

Inject Toxin (2/Day). Melee Attack: +4 to hit, etc.

I've scoured the MM, the MToF, and some others but this seems to be a first for any monster. It's also not mentioned in the GoS ErrataGoS Errata. Does anyone know if there's a reason for this? 

Is this a slip of the pen, or is there a reason behind it.? Also, how would this affect the use of this monster?

The attacks in question are:

Coral Rapier. Melee Attack: +4 to hit, etc.

Inject Toxin (2/Day). Melee Attack: +4 to hit, etc.

What's up with the Merfolk Salvager's (GoS) melee attacks?

I noticed that both of the two attack actions a Merfolk Salvager (GoS, p.244) has do not specify that they are Weapon attacks. I've scoured the MM, the MToF, and some others but this seems to be a first for any monster. It's also not mentioned in the GoS Errata. Does anyone know if there's a reason for this? Is this a slip of the pen, or is there a reason behind it. Also, how would this affect the use of this monster?

The attacks in question are:

Coral Rapier. Melee Attack: +4 to hit, etc.

Inject Toxin (2/Day). Melee Attack: +4 to hit, etc.

The Merfolk Salvager's melee attacks don't specify that they're "Weapon Attacks". Is there a reason for this?

I noticed that both of the two attack actions a Merfolk Salvager (GoS, p.244) has do not specify that they are Weapon attacks:

Coral Rapier. Melee Attack: +4 to hit, etc.

Inject Toxin (2/Day). Melee Attack: +4 to hit, etc.

I've scoured the MM, the MToF, and some others but this seems to be a first for any monster. It's also not mentioned in the GoS Errata. 

Is this a slip of the pen, or is there a reason behind it? Also, how would this affect the use of this monster?

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Thomas Markov
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svenema
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What's up with the Merfolk Salvager's (GoS) melee attacks?

I noticed that both of the two attack actions a Merfolk Salvager (GoS, p.244) has do not specify that they are Weapon attacks. I've scoured the MM, the MToF, and some others but this seems to be a first for any monster. It's also not mentioned in the GoS Errata. Does anyone know if there's a reason for this? Is this a slip of the pen, or is there a reason behind it. Also, how would this affect the use of this monster?

The attacks in question are:

Coral Rapier. Melee Attack: +4 to hit, etc.

Inject Toxin (2/Day). Melee Attack: +4 to hit, etc.